Compiling shaders... 2004-03-14 - By Homam Bahnassi
Back Hi List,
While I've been developing some simple mentalRay shaders recently, I noticed that I can't recompile/build my shader when XSI is running. Looks like XSI caches the shader DLL as soon as it's used then it never let go. This is very annoying as I have to quit/restart XSI for every change in the shader's code... Is there anyway I can update my shader without closing XSI?
Thanks, Homam Bahnassi 3D Supervisor In|Framez
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