  | | | Nunchaku, is anything harder than that? | Nunchaku, is anything harder than that? 2004-03-11 - By Roberto Sarlenga
Back Michael,
Excuse my ignorance but what would parent constrains be? Which advantages would I have compared to using a 3 point constrain and animating its percentages?
Thanks for the help, Rob
-- -- Original Message -- -- From: "Michael Isner" <misner@(protected)> To: <XSI@(protected)> Sent: Thursday, March 11, 2004 12:53 Subject: RE: Nunchaku, is anything harder than that?
> Another way to approach it is to blend pose constraints (ie parent constraints) which is the main feature in XSI for animating parenting. You can use it for hand to hand props or characters picking each other up quite easily. > > Michael > > -- --Original Message-- -- > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf > Of Roberto Sarlenga > Sent: Thursday, March 11, 2004 5:12 AM > To: XSI@(protected) > Subject: Re: Nunchaku, is anything harder than that? > > > guys, > > thanks for the help! > > I finally did a 3 point constrain, to the 2 hands and a third for the free > movements Thanks!, > Rob. > > > -- -- Original Message -- -- > From: "key" <uytnek@(protected)> > To: <XSI@(protected)> > Sent: Wednesday, March 10, 2004 16:32 > Subject: Re: Nunchaku, is anything harder than that? > > > > I haven't rigged nanchuks specifically but I recently did some hand > > weapon animations. For nanchuks you can try the hide/unhide trick. > > There will probably be 2 nanchuks, one for each hand. > > > > One nanchuk will be contstrained to one hand, and one stick to the > > other hand. When the nanchuk passes from one hand to the other you > > hide/unhide. Make sure the sticks and chain line up properly so theres > > not visual popping. If the nanchuks flip through the air or if he grabs > > the sticks with both hands (ala bruce lee pose), you might need another > > rigged nanchuk with the skeleton eminating from the center of the > > sticks, or the metal chain linking the sticks to be specific. > > > > There are a bunch of other tricks and workarounds. They usually have to > > do with adding levels of animated hierarchy and constraints. Hopefully > > this might get you one the right track. > > > > --- David Saber <dsaber@(protected)> wrote: > > > My guess: try to animate the position constraints by keying the > > > "blend" > > > slider in the position constraint's property page. > > > But perhaps somebody else has a better idea... > > > David > > > > > > -- -- Original Message -- -- > > > From: "Roberto Sarlenga" <roberto_sarlenga@(protected)> > > > To: <XSI@(protected)> > > > Sent: Tuesday, March 09, 2004 7:31 PM > > > Subject: Nunchaku, is anything harder than that? > > > > > > > > > > Hi guys, > > > > > > > > One of my characters has a nunchaku in his hands, and I don't > > > understand > > > how > > > > to rig it! > > > > > > > > If I parent to the mainhand bone everything is ok, except that the > > > nunchaku > > > > goes from one hand to the other and I can't parent and unparent all > > > the > > > > time. > > > > Constrains should be the way. Pos Cons+ Orientation, but i doesn`t > > > work in > > > > the same way! > > > > > > > > The I should also move the objects but I can constrain null which > > > will be > > > > the parent of the real object. > > > > > > > > Any comments or helps will be a bless for me! > > > > > > > > TIA, > > > > Rob > > > > --- > > > > Unsubscribe? Mail Majordomo@(protected) with the following text > > > in body: > > > > unsubscribe xsi > > > > > > --- > > > Unsubscribe? Mail Majordomo@(protected) with the following text in > > > body: > > > unsubscribe xsi > > > > > > __ ____ ____ ____ ____ ____ ______ > > Do you Yahoo!? > > Yahoo! Search - Find what you're looking for faster > > http://search.yahoo.com > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > > unsubscribe xsi > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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