Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Subject: Cameras
Subject: scaleDown command
Subject: black out solved
Subject: Aircraft Tutorial
Subject: Mathematical XYZ ?
Subject: Re: Its done This vs That
Subject: Re: Its done first week
recommendations for screen video captures?
Subject: 3DExplorer "Oddity "
Subject: Re: New Director
Subject: ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
Subject: Weird EMail Q
Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
Subject: rigging questions

Subject: rigging questions

2003-12-12       - By Chris Kniffen

 Back
Reply:     1     2     3     4  

I've never seen that transform thing before, but as far as detaching
/reattaching
the joints from the skin, you can use the add influence/remove influence
commands in the Skin>Edit Smooth Skin menu.

c.

  -- --Original Message-- --
  From: Tereza P. Flaxman [mailto:tflaxman@(protected)]
  Sent: Fri 12/12/2003 12:37 PM
  To: maya@(protected)
  Cc:
  Subject: rigging questions
 
 


  Hello All,
 
  I am rigging a simple biped and every time I parent the hip or
  shoulder to the spine I get a transform node in between the child and the
  parent. When I unparent them the transform node stays at the top of
  the arm or leg hierarchy.
  Does any body have an idea why Maya create this transform node?
 
  Another question I have is:
  Is it possible to detach skin on selected joints. Supposely I need to fix
  the finger joints. Can I detach skin on the finger joints, fix the joints
  and re-attach the finger joints on the hand skin?
 
  Thanks in advance,
 
  Tereza
 
 
 
 
 
  -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---
  List-help: <mailto:listar@(protected)?Subject=help>
  List-unsubscribe: <http://www.highend3d.com/maya/listserver/>
  List-subscribe: <http://www.highend3d.com/maya/listserver/>
  List-archive: <http://www.highend3d.com/maya/archive/>
 
 

-- Attached file removed by Ecartis and put at URL below --
-- Type: application/ms-tnef
-- URL : Unable to write to web directory!



-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---
List-help: <mailto:listar@(protected)?Subject=help>
List-unsubscribe: <http://www.highend3d.com/maya/listserver/>
List-subscribe: <http://www.highend3d.com/maya/listserver/>
List-archive: <http://www.highend3d.com/maya/archive/>