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Subject: rigging questions

Subject: rigging questions

2003-12-12       - By Jo Jurgens

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Reply:     1     2     3     4  

At 15:37 12.12.2003 -0500, you wrote:

>Hello All,
>
>I am rigging a simple biped and every time I parent the hip or
>shoulder to the spine I get a transform node in between the child and the
>parent. When I unparent them the transform node stays at the top of
>the arm or leg hierarchy.
>Does any body have an idea why Maya create this transform node?

It's because you've scaled the joints.



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