  | | | Camera projections & elliptical filtering | Camera projections & elliptical filtering 2004-03-09 - By Harry Bardak
Back hi bernard,
i didn't get the time to investigate more "-c" option of imf_copy. To be honest, i planed that to see more the next week. So I did some test this week end with "-p" + elliptical filtering and i get very good, very smooth on texture, as expected in the Mr's docs.
You have to check these points : - Is the filter applied on alpha too ? - Are your layer premultiplied ( in case of you use bitmap ) ? In this case try to umpremult them. - Are there any way to do the layer blending before xsi ( i mean in fxtree, or photoshop ... ) ?
Hope this help. A bientot.
Harry.
-- -- Original Message -- -- From: "Bernard Lebel" <atyss4si@(protected)> To: <XSI@(protected)> Sent: Tuesday, March 09, 2004 12:22 PM Subject: Re: Camera projections & elliptical filtering
> Ok I'll give more details because I did my little investigation, and there > are things that I didn't know at that moment. > > The way we have been working so far is that the texture artists do some > prelighting on the textures by baking shadows on the textures, using > rendermaps. I thought they were using camera projections throughout the > whole process but they are not, they unwrap the UVs standard style. They > rendermap using the original projection, then reapply the rendermapped > textures using the same projection again. So now I'm pretty sure our > problems are not related to the projections. > > Our problem is this: We are trying to use .map files with pyramidal > filtering but it doesn't seem to be working as it should. > > The way the texture folks are creating the .map files is that they create 12 > versions of the same textures at different resolutions, and combine them > into a single .map fil using "imf_copy -p -c" options. Could the -c option > be broken? > > Now, the only way we can get the different resolution textures of the .map > files is by using elliptical filtering. Otherwise, it seems we are stuck > with the maximum resolution image. But when we activate elliptical > filtering, we get terrible artefacts. The "layers" do not blend properly, we > get blockiness. Therefore, we can't take advantage of the technique at all, > the entire image is loaded in memory at render time. Since we work at film > res........... Batchserve barfs crashes and errors. > > I thought it had to do with camera projections because elliptical filtering > is very sensitive to the projection you're using. But I found that camera > projections were not used 99% of the time. So I discard this cause. Planar > and cylindrical projections are used most of the time. > > So to summarize.... > - Could the -c option be broken? It doesn't seem so, as it combines properly > the input textures. > - But then would it better to use one input file with only the -p option? > - Are there known problem with elliptical filtering and pyramidal map files? > The mr docs says they have to be used in conjonction to get smooth results, > but we don't get smooth results at all (though this area is still under > investigation). > > > Any other suggestion? > > > Thanks a lot > Bernard > > > http://www.bernardlebel.com > http://www.xsimontreal.com > http://www.xsibase.com > > > > > >From: A_K <xsi@(protected)> > >Reply-To: XSI@(protected) > >To: Bernard Lebel <XSI@(protected)> > >Subject: Re: Camera projections & elliptical filtering > >Date: Tue, 9 Mar 2004 02:16:51 +0200 > > > >Hello Bernard, > > > >did you try changing from explicit to implicit in the > >projection menu? > > > >BL> Hello, > > > >BL> Has anyone had any problem with camera projections and elliptical > >filtering? > > > >BL> The texture folks here use camera projections most of the time, and > >thye > >BL> convert to pyramidal filtered .map files. > >BL> Now, since we have to use elliptical filtering to get good results with > >BL> pyramidal files, we get prettyweird artefacts. I mean serious stuff, > >the > >BL> kind that is not usable (the various resolution textures blend awefully > >BL> together). > >BL> Now after a reading of the mr docs, I begin to suspect that it is > >related to > >BL> camera projections, even though they are generally frozen before > >rendering. > > > >BL> Any help or pointer in the right direction would be quite wlecome. > > > > > >BL> Thanks > >BL> Bernard > > > > > > > >BL> http://www.bernardlebel.com > >BL> http://www.xsimontreal.com > >BL> http://www.xsibase.com > > > >BL> __ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ __ > >BL> Add photos to your e-mail with MSN Premium. Get 2 months FREE* > >BL> > >http://join.msn.com/?pgmarket=en-ca&page=byoa/prem&xAPID=1994&DI=1034&SU=ht tp://hotmail.com/enca&HL=Market_MSNIS_Taglines > > > >BL> --- > >BL> Unsubscribe? Mail Majordomo@(protected) with the following text in > >body: > >BL> unsubscribe xsi > > > > > > > > > >-- > >Best regards, > > A_K mailto:xsi@(protected) > > > >--- > >Unsubscribe? Mail Majordomo@(protected) with the following text in body: > >unsubscribe xsi > > __ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ __ > MSN Premium: Up to 11 personalized e-mail addresses and 2 months FREE* > http://join.msn.com/?pgmarket=en-ca&page=byoa/prem&xAPID=1994&DI=1034&SU=http:/ /hotmail.com/enca&HL=Market_MSNIS_Taglines > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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