  | | | Camera projections & elliptical filtering | Camera projections & elliptical filtering 2004-03-09 - By Bernard Lebel
Back Ok I'll give more details because I did my little investigation, and there are things that I didn't know at that moment.
The way we have been working so far is that the texture artists do some prelighting on the textures by baking shadows on the textures, using rendermaps. I thought they were using camera projections throughout the whole process but they are not, they unwrap the UVs standard style. They rendermap using the original projection, then reapply the rendermapped textures using the same projection again. So now I'm pretty sure our problems are not related to the projections.
Our problem is this: We are trying to use .map files with pyramidal filtering but it doesn't seem to be working as it should.
The way the texture folks are creating the .map files is that they create 12 versions of the same textures at different resolutions, and combine them into a single .map fil using "imf_copy -p -c" options. Could the -c option be broken?
Now, the only way we can get the different resolution textures of the .map files is by using elliptical filtering. Otherwise, it seems we are stuck with the maximum resolution image. But when we activate elliptical filtering, we get terrible artefacts. The "layers" do not blend properly, we get blockiness. Therefore, we can't take advantage of the technique at all, the entire image is loaded in memory at render time. Since we work at film res........... Batchserve barfs crashes and errors.
I thought it had to do with camera projections because elliptical filtering is very sensitive to the projection you're using. But I found that camera projections were not used 99% of the time. So I discard this cause. Planar and cylindrical projections are used most of the time.
So to summarize.... - Could the -c option be broken? It doesn't seem so, as it combines properly the input textures. - But then would it better to use one input file with only the -p option? - Are there known problem with elliptical filtering and pyramidal map files? The mr docs says they have to be used in conjonction to get smooth results, but we don't get smooth results at all (though this area is still under investigation).
Any other suggestion?
Thanks a lot Bernard
http://www.bernardlebel.com http://www.xsimontreal.com http://www.xsibase.com
>From: A_K <xsi@(protected)> >Reply-To: XSI@(protected) >To: Bernard Lebel <XSI@(protected)> >Subject: Re: Camera projections & elliptical filtering >Date: Tue, 9 Mar 2004 02:16:51 +0200 > >Hello Bernard, > >did you try changing from explicit to implicit in the >projection menu? > >BL> Hello, > >BL> Has anyone had any problem with camera projections and elliptical >filtering? > >BL> The texture folks here use camera projections most of the time, and >thye >BL> convert to pyramidal filtered .map files. >BL> Now, since we have to use elliptical filtering to get good results with >BL> pyramidal files, we get prettyweird artefacts. I mean serious stuff, >the >BL> kind that is not usable (the various resolution textures blend awefully >BL> together). >BL> Now after a reading of the mr docs, I begin to suspect that it is >related to >BL> camera projections, even though they are generally frozen before >rendering. > >BL> Any help or pointer in the right direction would be quite wlecome. > > >BL> Thanks >BL> Bernard > > > >BL> http://www.bernardlebel.com >BL> http://www.xsimontreal.com >BL> http://www.xsibase.com > >BL> __ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ __ >BL> Add photos to your e-mail with MSN Premium. Get 2 months FREE* >BL> >http://join.msn.com/?pgmarket=en-ca&page=byoa/prem&xAPID=1994&DI=1034&SU=http: //hotmail.com/enca&HL=Market_MSNIS_Taglines > >BL> --- >BL> Unsubscribe? Mail Majordomo@(protected) with the following text in >body: >BL> unsubscribe xsi > > > > >-- >Best regards, > A_K mailto:xsi@(protected) > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi
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