Key All Bones Rotation not working 2004-03-08 - By Chris Marshall
Back I'm still struggling along with my character animation job and have another question. I've been setting up various key poses, and I've found it easier to set keys on the rotation of the bones, then store the pose when I'm happy. There's an option under the Skeleton menu to Key All Bone Rotation, which sounds great, but it doesn't appear to work the way the docs explain. It looks like you should be able to just select the whole skeleton and it'll key all the joints, which would help enormously. Has anyone used this command. I'm probably using it incorrectly.
Thanks
Chris
Chris Marshall Senior Animator Eclipse Creative Limited Tel: +44 (0) 29 2047 0070 Fax: +44 (0) 29 2047 0071 www.eclipsecreative.co.uk www.eclipsecreative.tv
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