  | | | setting keys on parent nulls (then slow feedback) | setting keys on parent nulls (then slow feedback) 2004-03-06 - By +
Back hello all
my scene contains about 10'000 objects but i did hide all of them expect the ones i'm focusing on animation. so there are now like 4 simple grid planes (uv 3x3) with lattice (3x3) and 5 implicit spheres that serve as envelopes to drive the lattice clusters... and one daddy-null who contains them.
i even set to bounding box in the camera viewport (i could do in wireframe too, it's realtime) but as soon as i set keys on the daddy-null everything gets slow in the viewport. i can't animate like that properly because my deadline is tight. really all the objects except those are hidden on their layers and it's really not complex geometry but i wonder why it slow's down the feedback when i set keys(/animate the daddy nulls of those grid planes...
i've got no problem when setting keys on the grids directly, but i'd rather use those daddy-nulls so i have some more control over animation...
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