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Emitting particles one by one ...

Emitting particles one by one ...

2003-12-12       - By Duncan Brinsmead

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

Yep, you've got it. The key is that by turning ON timeRandom you guarantee
that
you can emit exactly one particle.. no more no less.

 Duncan

-- --Original Message-- --
From: maya-bounce@(protected) [mailto:maya-bounce@(protected)]On
Behalf Of garyc
Sent: Thursday, December 11, 2003 6:34 PM
To: maya@(protected)
Subject: Re: Emitting particles one by one ...


Hi Duncan, I hunted around for "timeRandom" and came up with cycleEmision =
Frame (rather than none as it defaults too)... I got the emission working by
setting the following, is this what you were saying? I would guess it is as
it works....

100 *keyframe* [rate] = 0
101 *keyframe* [rate] = 30 -Emit one particle ...
102 *keyframe* [rate] = 0

110 *keyframe* [rate] = 0
111 *keyframe* [rate] = 30 -Emit one particle ...
112 *keyframe* [rate] = 0

cheers gary.

> One way is to turn timeRandom ON on the emitter and animate the emission
> rate from
> zero to the frames per second(i.e. 30) for the frames to wish to fire on.
> Note that the meaning of timeRandom is really opposite what the state of
> the toggle is... when it's on emission is at regular intervals.
>
> Duncan


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