Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
Shape jump on enveloping...

Shape jump on enveloping...

2004-03-05       - By Jamie

 Back
Reply:     1     2     3     4     5  

Shape jump on enveloping...Allright, I'll try that next time I get unexpected
mush where a model should be...cheers Matthew.

Jamie
 -- -- Original Message -- --
 From: Matthew Lowery
 To: 'XSI@(protected)'
 Sent: Thursday, March 04, 2004 10:42 AM
 Subject: RE: Shape jump on enveloping...


 It's not sure fire but it works 90% of the time...
 Just mute the envelope op, then with the enveloped object selected Animate
>Deform>Envelope>select deformers from envelope.
 Then just use Animate>Deform>Envelope>Set reference poses.... I used to use
this all the time, but for some reason I had forgotten about it... oh well
fixed my problem nicely.

 Hope this helps.


 -- --Original Message-- --
 From: Jamie [mailto:edesignersinc@(protected)]
 Sent: Wednesday, March 03, 2004 2:36 PM
 To: XSI@(protected)
 Subject: Re: Shape jump on enveloping...


 and that obvious was.....:)
 I get that problem sometimes, usually because the mesh is not in the exact
position it was emveloped in (Greating a good Rest Pose mixer clip can solve
this) or because the mesh has moved from it's origional spot (Usually 0,0,0 on
all translations).

 If you have found a sure fire, ipso-facto way of fixing the problem every
time, I'd love to hear it!

 Tar,

 Jamie
   -- -- Original Message -- --
   From: Matthew Lowery
   To: 'XSI@(protected)'
   Sent: Tuesday, March 02, 2004 10:54 AM
   Subject: RE: Shape jump on enveloping...


   Never mind, sorted it out... just had to have the obvious pointed out to me
by a colleague....
   -- --Original Message-- --
   From: Matthew Lowery [mailto:Matt@(protected)]
   Sent: Tuesday, March 02, 2004 11:32 AM
   To: 'xsi@(protected)'
   Subject: Shape jump on enveloping...


   Hi All,

   I'm currently adding some new envelope meshes into an old character for an
up coming project, and I'm getting that classic shape change as soon as I
envelope the object off of the old bones and stuff, does anyone know of a sure
fire way of avoiding this ... I can go in and mess with the static kine state
on the deformers but then it effects the old enveloped object as well, but they
are still good so I don't want to mess with that ... any ideas,

   Thanks in advance....
   Matt.



   Disclaimer in effect http://www.videolab.co.za/disclaimer.html


   .


   Disclaimer in effect http://www.videolab.co.za/disclaimer.html



 .


 Disclaimer in effect http://www.videolab.co.za/disclaimer.html

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD><TITLE>Shape jump on enveloping...</TITLE>
<META http-equiv=Content-Type content="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-1">
<META content="MSHTML 6.00.2800.1400" name=GENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=#ffffff>
<DIV><FONT face=Arial size=2>Allright, I'll try that next time I get unexpected
mush where a model should be...cheers Matthew.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Jamie</FONT></DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=Matt@(protected) href="mailto:Matt@(protected)">Matthew
 Lowery</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
 href="mailto:'XSI@(protected)'">'XSI@(protected)'</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Thursday, March 04, 2004 10:42
 AM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> RE: Shape jump on
 enveloping...</DIV>
 <DIV><BR></DIV>
 <DIV><FONT face=Arial color=#0000ff size=2><SPAN class=582523610-04032004>It
's
 not sure fire but it works 90% of the time...</SPAN></FONT></DIV>
 <DIV><FONT face=Arial color=#0000ff size=2><SPAN class=582523610-04032004
>Just
 mute the envelope op, then with the enveloped object selected
 Animate&gt;Deform&gt;Envelope&gt;select deformers from
 envelope.</SPAN></FONT></DIV>
 <DIV><FONT face=Arial color=#0000ff size=2><SPAN class=582523610-04032004
>Then
 just&nbsp;use Animate&gt;Deform&gt;Envelope&gt;Set reference poses.... I used
 to use this all the time, but for some reason I had forgotten about it... oh
 well fixed my problem nicely.</SPAN></FONT></DIV>
 <DIV><FONT face=Arial color=#0000ff size=2><SPAN
 class=582523610-04032004></SPAN></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial color=#0000ff size=2><SPAN class=582523610-04032004
>Hope
 this helps.</SPAN></FONT></DIV>
 <DIV><FONT face=Arial color=#0000ff size=2><SPAN
 class=582523610-04032004></SPAN></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial color=#0000ff size=2><SPAN
 class=582523610-04032004></SPAN></FONT>&nbsp;</DIV>
 <DIV class=OutlookMessageHeader dir=ltr align=left><FONT face=Tahoma
 size=2>-- --Original Message-- --<BR><B>From:</B> Jamie
 [mailto:edesignersinc@(protected)]<BR><B>Sent:</B> Wednesday, March 03, 2004
 2:36 PM<BR><B>To:</B> XSI@(protected)<BR><B>Subject:</B> Re: Shape jump on
 enveloping...<BR><BR></FONT></DIV>
 <DIV><FONT face=Arial size=2>and that obvious was.....:)</FONT></DIV>
 <DIV><FONT face=Arial size=2>I get that problem sometimes, usually because
the
 mesh is not in the exact position it was emveloped in (Greating a good Rest
 Pose mixer clip can solve this) or because the mesh has moved from it's
 origional spot (Usually 0,0,0 on all translations).</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>If you have found a sure fire, ipso-facto way of
 fixing the problem every time, I'd love to hear it!</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>Tar,</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>Jamie</FONT></DIV>
 <BLOCKQUOTE
 style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
   <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
   <DIV
   style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:<
/B>
   <A title=Matt@(protected) href="mailto:Matt@(protected)">Matthew
   Lowery</A> </DIV>
   <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
   href="mailto:'XSI@(protected)'">'XSI@(protected)'</A> </DIV>
   <DIV style="FONT: 10pt arial"><B>Sent:</B> Tuesday, March 02, 2004 10:54
   AM</DIV>
   <DIV style="FONT: 10pt arial"><B>Subject:</B> RE: Shape jump on
   enveloping...</DIV>
   <DIV><BR></DIV>
   <DIV><FONT face=Arial color=#0000ff size=2><SPAN
   class=484505310-02032004>Never mind, sorted it out... just had to have the
   obvious pointed out to me by a colleague....</SPAN></FONT></DIV>
   <DIV class=OutlookMessageHeader dir=ltr align=left><FONT face=Tahoma
   size=2>-- --Original Message-- --<BR><B>From:</B> Matthew Lowery
   [mailto:Matt@(protected)]<BR><B>Sent:</B> Tuesday, March 02, 2004 11:32
   AM<BR><B>To:</B> <A
   href="mailto:'xsi@(protected)'">'xsi@(protected)'</A><BR><B>Subject:</B
>
   Shape jump on enveloping...<BR><BR></FONT></DIV>
   <P><FONT face=Arial size=2>Hi All,</FONT> </P>
   <P><FONT face=Arial size=2>I'm currently adding some new envelope meshes
   into an old character for an up coming project, and I'm getting that
classic
   shape change as soon as I envelope the object off of the old bones and
   stuff, does anyone know of a sure fire way of avoiding this ... I can go in
   and mess with the static kine state on the deformers but then it effects
the
   old enveloped object as well, but they are still good so I don't want to
   mess with that ... any ideas,</FONT></P>
   <P><FONT face=Arial size=2>Thanks in advance....</FONT> <BR><FONT face
=Arial
   size=2>Matt.</FONT> </P><FONT size=3><BR><BR>Disclaimer in effect
   http://www.videolab.co.za/disclaimer.html<BR></FONT><FONT
   size=3><BR><BR>.<BR></FONT><FONT size=3><BR><BR>Disclaimer in effect
   http://www.videolab.co.za/disclaimer.html<BR></BLOCKQUOTE></FONT><FONT
 size=3><BR><BR>.<BR></FONT><FONT size=3><BR><BR>Disclaimer in effect
 http://www.videolab.co.za/disclaimer.html<BR></BLOCKQUOTE></FONT></BODY><
/HTML>