  | | | Constraining a car tire to a track in y only. | Constraining a car tire to a track in y only. 2004-03-04 - By Morten Bartholdy
Back You could shrinkwrap something to the surface while having the shrinkwrapped objects following the cars xz motion. Constrain nulls to clusters on the shrinkwrapped object at the positions where the wheels touch the surface and constrain their y-pos to these through expressions.
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-- -- Original Message -- -- From: "uvphactory" <lists@(protected)> To: <xsi@(protected)> Sent: Thursday, March 04, 2004 10:09 PM Subject: Constraining a car tire to a track in y only.
> Hello, > I am creating a scene where I would like to have a car with > independent suspension(each tire can move up/down independently of the > others). The entire car is animated along a path that is on the ground > plane surface. Therefore I would like to be able to have each tire > remain a certain distance above the groundplane as it travels around > inclined curves/bumps. I tried doing this by using a constrain to > surface command and failed when I found that I couldn't override the x > and z values of the constraint with expressions. > Any recommendations would be greatly appreciated. Thanks! > Jacob Slutsky > UVPHACTORY > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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