  | | | basic envelope madness | basic envelope madness 2004-03-04 - By adrian
Back ok, i never claimed to be a character TD, but i have a problem i'm sure is a bit more complex than it seems on the surface.....
the manuals have been their usual 'helpful' selves...so it's down to you kind souls who may, or may not exist purely in my imagination
example:
i have a skeleton, and it has an envelope (a cylinder) the skeleton is animated and so far so good.... the skeleton/cylinder assembly is parented to a null, which in turn is under a Model.... this model has been moved away from 0,0,0 now i have another 'half' cylinder i want to ADD to the envelope (kind of like adding a hat to a rigged/animated character)
i select the 'half' cylinder and set envelope and pick the bones, and the 'half ' cylinder 'flies away' !?!?
it seems slike NO combination of parenting/freezing or ANYTHING will allow me to add the 'half' cylinder to the 'mix' without it flying accross the known universe...
if anyone has any ideas, shout up... or feel free to download this 166Kb example scene with clearly labeled contents
http://4dw.net/photonmap/add_2_envelope.zip
thanks all
a <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META http-equiv=Content-Type content="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-1"> <META content="MSHTML 6.00.2800.1106" name=GENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=#ffffff> <DIV><FONT face=Arial size=2>ok, i never claimed to be a character TD, but i have a problem i'm sure is a bit more</FONT></DIV> <DIV><FONT face=Arial size=2>complex than it seems on the surface.....</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>the manuals have been their usual 'helpful' selves...so it's down to you kind souls who may, or may</FONT></DIV> <DIV><FONT face=Arial size=2>not exist purely in my imagination</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>example:</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>i have a skeleton, and it has an envelope (a cylinder) the skeleton is animated and so far so good....</FONT></DIV> <DIV><FONT face=Arial size=2>the skeleton/cylinder assembly is parented to a null, which in turn is under a Model.... this model has been moved away from 0,0,0</FONT></DIV> <DIV><FONT face=Arial size=2>now i have another 'half' cylinder i want to ADD to the envelope (kind of like adding a hat to a rigged/animated character)</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>i select the 'half' cylinder and set envelope and pick the bones, and the 'half' cylinder 'flies away' !?!?</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>it seems slike NO combination of parenting /freezing or ANYTHING will allow me to add the 'half' cylinder to the 'mix'</FONT></DIV> <DIV><FONT face=Arial size=2>without it flying accross the known universe...</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>if anyone has any ideas, shout up... or feel free to download this 166Kb example scene with clearly labeled contents</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2><A href="http://4dw.net/photonmap/add_2_envelope.zip">http://4dw.net/photonmap/add _2_envelope.zip</A></FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>thanks all</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>a</FONT></DIV></BODY></HTML>
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