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basic envelope madness

basic envelope madness

2004-03-04       - By adrian

 Back
Reply:     1     2     3     4  

ok, i never claimed to be a character TD, but i have a problem i'm sure is a
bit more
complex than it seems on the surface.....

the manuals have been their usual 'helpful' selves...so it's down to you kind
souls who may, or may
not exist purely in my imagination

example:

i have a skeleton, and it has an envelope (a cylinder) the skeleton is animated
and so far so good....
the skeleton/cylinder assembly is parented to a null, which in turn is under a
Model.... this model has been moved away from 0,0,0
now i have another 'half' cylinder i want to ADD to the envelope (kind of like
adding a hat to a rigged/animated character)

i select the 'half' cylinder and set envelope and pick the bones, and the 'half
' cylinder 'flies away' !?!?

it seems slike NO combination of parenting/freezing or ANYTHING will allow me
to add the 'half' cylinder to the 'mix'
without it flying accross the known universe...

if anyone has any ideas, shout up... or feel free to download this 166Kb
example scene with clearly labeled contents

http://4dw.net/photonmap/add_2_envelope.zip

thanks all

a
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<DIV><FONT face=Arial size=2>ok, i never claimed to be a character TD, but i
have a problem i'm sure is a bit more</FONT></DIV>
<DIV><FONT face=Arial size=2>complex than it seems on the
surface.....</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>the manuals have been their usual 'helpful'
selves...so it's down to you kind souls who may, or may</FONT></DIV>
<DIV><FONT face=Arial size=2>not exist purely in my imagination</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>example:</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>i have a skeleton, and it has an envelope (a
cylinder) the skeleton is animated and so far so good....</FONT></DIV>
<DIV><FONT face=Arial size=2>the skeleton/cylinder assembly is parented to a
null, which in turn is under a Model.... this model has been moved away from
0,0,0</FONT></DIV>
<DIV><FONT face=Arial size=2>now i have another 'half' cylinder i want to ADD
to
the envelope (kind of like adding a hat to a rigged/animated
character)</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>i select the 'half' cylinder and set envelope and
pick the bones, and the 'half' cylinder 'flies away' !?!?</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>it seems slike NO combination of parenting
/freezing
or ANYTHING will allow me to add the 'half' cylinder to the 'mix'</FONT></DIV>
<DIV><FONT face=Arial size=2>without it flying accross the known
universe...</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>if anyone has any ideas, shout up... or feel free
to download this 166Kb example scene with clearly labeled contents</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2><A
href="http://4dw.net/photonmap/add_2_envelope.zip">http://4dw.net/photonmap/add
_2_envelope.zip</A></FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>thanks all</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>a</FONT></DIV></BODY></HTML>