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semi OT: Any ZBrush users around?

semi OT: Any ZBrush users around?

2004-03-03       - By Morten Bartholdy

 Back
Reply:     1     2     3     4     5     6     7  

How are UV's carrying back and forth? I am thinking of doing basic modeling in
XSI, unwrap UV's and export the lot to ZBrush, paint-sculpt and reimport the
thing with UV's intact - is that possible with ZBrush?

mb


 -- -- Original Message -- --
 From: Elias DElia
 To: XSI@(protected)
 Sent: Wednesday, March 03, 2004 12:53 PM
 Subject: Re: semi OT: Any ZBrush users around?


 Yah its very good all around 3d tool. I do all of my modeling in it. Exports
OBJs nice. makes really good blend shape targets. the cool thing is how fast it
is. down load the demo and play.

 E.



 On Wednesday, March 3, 2004, at 03:26 AM, Morten Bartholdy wrote:


   I read an article about Weta using ZBrush extensively for sculpting LOTR
characters and went to have a look at Pixologic. It appears to introduce some
nice tools for sculpting rather than modeling the way we usually do, and given
the pricetag - $399 a seat and the fact that it includes 3D paint across seams,
it looks promising.
   
   I was wondering if anybody here has used it with XSI and if so, how
seamless, or not, it works?
   
   
   Best Regards
   
   Morten Bartholdy
   3D Animator & Visual Effects Supervisor
   Colorshop VFX
   Denmark

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<DIV><FONT face=Arial size=2>How are UV's carrying back and forth? I am
thinking
of doing basic modeling in XSI, unwrap UV's and export the lot to ZBrush,
paint-sculpt and reimport the thing with UV's intact - is that possible with
ZBrush?</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>mb</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<BLOCKQUOTE dir=ltr
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=e@(protected) href="mailto:e@(protected)">Elias DElia</A>
 </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
 href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, March 03, 2004 12:53
 PM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: semi OT: Any ZBrush users
 around?</DIV>
 <DIV><BR></DIV>Yah its very good all around 3d tool. I do all of my modeling
 in it. Exports OBJs nice. makes really good blend shape targets. the cool
 thing is how fast it is. down load the demo and
 play.<BR><BR>E.<BR><BR><BR><BR>On Wednesday, March 3, 2004, at 03:26 AM,
 Morten Bartholdy wrote:<BR><BR>
 <BLOCKQUOTE><?fontfamily><?param Arial><?smaller>I read an article about
   Weta using ZBrush extensively for sculpting LOTR characters and went to
have
   a look at Pixologic. It appears to introduce some nice tools for sculpting
   rather than modeling the way we usually do, and given the pricetag - $399 a
   seat and the fact that it includes 3D paint across seams, it looks
promising.<?/smaller><?/fontfamily><BR>&nbsp;<BR><?fontfamily><?param Arial><
?smaller>I
   was wondering if anybody here has used it with XSI and if so, how seamless,
   or not,&nbsp;it works?<?/smaller><?/fontfamily><BR>&nbsp;<BR>&nbsp;<BR><
?fontfamily><?param Arial><?smaller>Best
   Regards<?/smaller><?/fontfamily><BR>&nbsp;<BR><?fontfamily><?param Arial><
?smaller>Morten
   Bartholdy<BR>3D Animator &amp; Visual Effects Supervisor<BR>Colorshop
   VFX<BR>Denmark<?/smaller><?/fontfamily><BR></BLOCKQUOTE></BLOCKQUOTE></BODY
></HTML>