  | | | Emitting particles one by one ... | Emitting particles one by one ... 2003-12-11 - By John Cassella
Back Best bet is the "emit" command. set up an expression that gets the direction of the gun and positon, for the velocity vector of the particle and muzzle position.
then plug those numbers into the expression with the emit command to emit a particle per frame.
if you want more than one "shot" per frame (machine gun) you can offset the position of the "bullets" up and down the velocity vector with some random value. and loop on the emit command
hope this helps..
garyc wrote: > Hi, I am trying to find a way that I can use a particle emitter to fire off > a particle each time I pull the trigger on a gun. Is there some simple way > to do this, or is it a case of animating the "rate" up and down as desired? > > cheers gary. > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: <mailto:listar@(protected)?Subject=help> > List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > List-subscribe: <http://www.highend3d.com/maya/listserver/> > List-archive: <http://www.highend3d.com/maya/archive/> > > >
-- John Cassella (aka redpaw) 3d Animator |""" \\ // |""" \ / | // \\ redpaw@(protected) direct line 323-308-3018
Where am I going, and how did I get in this handbasket!
Backward conditioning: Putting saliva in a dog's mouth in an attempt to make a bell ring.
...Last Night I lay in bed looking up at the stars in the sky and I thought to myself, "Where the heck is the ceiling?"
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