HEEEEELP!!! 2004-02-29 - By Michael Klein
Back Hi Eric,
could be a Seed problem.
Set Seed not to 0 and check it. We had also a problem with particles when Seed=0.
I send you a database with a rendertest. Seems to work.
Michael
*****
Michael Klein (president)
virtual republic animation and visual effects reichsstrasse 57 d-40217 duesseldorf
t: +49.2 11.6 01 74 30 f: +49.2 11.6 02 04 19 president@(protected) www.virtualrepublic.de
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Eric Lampi Posted At: Saturday, February 28, 2004 1:28 AM Posted To: XSI Conversation: HEEEEELP!!! Subject: HEEEEELP!!!
Take a look at this file. Particle's MB look like it's really f-ed up.
It's set to frame 69, quick preview has defaul MB turned on. Nothing fancy. You can see the wireframe that the particle's vectors raditate out from the emitter
Now do a quick preview, the MB is wrong on this frame. Click on the window to close the render region, now if you see what I have been seeing, the particle's vectors on the wireframe switch!
Advance one frame forward or backward, and they look and render as expected. Go back to 69 and it's screwy. Turn off MB in the preview options, render egion again, and there's no change in the vectors, it's just that frame!!
By the way, this happens in 3.51, and in beta 3.
I NEED a way to work around this!!!!
Thanks,
Eric Lampi
===== Freelance 3-D Animator, F/X Artist
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|