  | | | executing a script on particle event | executing a script on particle event 2003-12-10 - By Elvira Pinkhas
Back Hi, I would like to grow a paint effect stroke when a particle hits the ground. Does anyone know of a good way to do this. I guess I need a script that will be run at collision event but what should the script do - how do I make it so the stroke grows out of that exact place where the particle dies? I will appreciate all your help. I found a script on highend3d which is supposed to do this but it didn't work when i ran it so I'd like to do it on my own. Thanks again. Elvira
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