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Key all at Biped Rig Synoptic

Key all at Biped Rig Synoptic

2004-02-25       - By Carl Callewaert

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Reply:     1     2     3     4     5     6     7  

i am sure, i don't have xsi before me here, but
can't you change the Marker Set of the arms so it
"key all" not on rotation of the bones but on the position
of the effector?

calr

-- --Original Message-- --
From: Roberto Sarlenga
To: XSI@(protected)
Sent: 2/25/2004 1:56 PM
Subject: Key all at Biped Rig Synoptic

Hi,

I'm using a Biped Rig. I realized that the arm effectors are FK. They
work
ok, until I do a Key All where the bones are keyed and I can't use it
anymore as IK.

If I press CTRL R and change to IK, the hands start pointing always to
in
the same way and don't rotate with the Effector.

Is there a solution or should I just use key selected instead of key all
to
work in IK with the hands rotating automatically?

Thanks,
Rob
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