fold animatio (shape animation?) 2004-02-24 - By kim aldis
Back Shape animation does a straight interpolation between point 1 of shape A to point 1 of shape B, so on for each point in the geometry so the corners of your page are traveling in a straight line from 1 shape to the next, resulting in the apparent shortening of the page size. I'm curious as to why you don't think bones are up to the task, normally you get less control with shapes, as you're finding. You could, I suppose, use an extra key shape in the middle of the two you already have and force spline based interpolation but if it was me I'd use 5 or 6 bones and turn the page with FK, time-lagging the rotation of each bone to get the curve of the page. Help?
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of + > Sent: 24 February 2004 18:56 > To: XSI@(protected) > Subject: fold animatio (shape animation?) > > hi all > > i'm animating folds... > imagine point A and point B - point A is closed, point B is > open. - when i do a direct transition (shape animation) from > A to B the shape of the corner-fold get's shorter in the > middle of the transition, which is wrong. i unfortunately > can't really use bone-envelopes, since it's not just a simple > linear fold. - what would you suggest to use for > fold-animation to remain original size of the shapes? are > there any settings i forgot? or should i simply put another > shape-key in between of A to B so it remains it shape and > doesnt get shorter there until it reaches B? it should be a > smooth transition though... > > thanks for your info > > --- > Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > unsubscribe xsi > > >
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