Elliptical filtering on rendermapped textures 2004-02-22 - By Bernard Lebel
Back Hello,
I have rendermapped a couple of objects, with unique UVs, and applied the rendermapped textures back on the objects. So far so good.
But now I render and have some little flickering, so I enable elliptical filtering for the flickering objects. The flickering is gone, but now I have dark lines showing up on the elliptical filtered textures. These lines are evenly spaced.
Any idea?
Thanks Bernard --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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