A Question about the Sculpt Polygon Tool... 2003-12-10 - By Scott Hankel
Back Here's what I am doing, I have a extremely dense 3D model (a cyber scan of a co workers head) and I took a NURBS sphere which I roughly reshaped into the form of the cybercan head, and I converted it to Poly's(to a fairly reasonable amount of vertices). Now I would like to make the Cyberscan model "live" and literally paint using the Sculpt Polygon Tool the Poly sphere into the shape of the cyberscan head.
My question is how do I do this. I made the cyberscan head live, and I have attempted to use the Sculpt Poly Tool to paint the vertices of the Poly sphere, but I am not sure if the vertices are sticking to the live mesh, or just sticking to whatever the snap tool is set to.
It seems I can manually one by one move the verts to the cyberscan mesh, but I was hoping the Sculpt Poly tool would speed the process up.
Has anyone attempted to do this, and if so, could you let me know how you did it?
Thanks,
Scott h.
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- List-help: <mailto:listar@(protected)?Subject=help> List-unsubscribe: <http://www.highend3d.com/maya/listserver/> List-subscribe: <http://www.highend3d.com/maya/listserver/> List-archive: <http://www.highend3d.com/maya/archive/>
|
|