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Rendering speed.

Rendering speed.

2004-02-21       - By kim aldis

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Reply:     1     2     3     4     5     6     7     8     9  

All you're really worried about is speed; just tweak the settings one at a
time on a small area until you get the best render speed

> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)] On Behalf Of Harry Bardak
> Sent: 20 February 2004 18:08
> To: XSI@(protected)
> Subject: Re: [particles] Rendering speed.
>
> Casting Shdows throught particle is time consuming ...
>  I m trying to tweak it but without real success.
> Too bad diagnostics mode doesn't work with particle ( you gat
> only the Box volume )
>
>
> -- -- Original Message -- --
> From: "kim aldis" <kim@(protected)>
> To: <XSI@(protected)>
> Sent: Friday, February 20, 2004 5:16 PM
> Subject: RE: [particles] Rendering speed.
>
>
> > You should, of course, still optimise in the render
> settings. Propbably
> > doesn't matter which order you do it.
> >
> > For those interested, hair also has it's own set of BSP
> settings that can
> > make a considerable difference.
> >
> > > -- --Original Message-- --
> > > From: owner-xsi@(protected)
> > > [mailto:owner-xsi@(protected)] On Behalf Of Francois Lord
> > > Sent: 20 February 2004 14:48
> > > To: XSI@(protected)
> > > Subject: Re: [particles] Rendering speed.
> > >
> > > Yes, you have to adjust the bsp inside the particle renderer
> > > shader. It can make a huge difference. The usual bsp adjuting
> > > techniques will work.
> > >
> > >
> > > kim aldis wrote:
> > >
> > > > Does this shader have it's own bsp settings?
> > > >
> > > >
> > > >
> > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
> > > -- ---- --
> > > >     *From:* owner-xsi@(protected)
> [mailto:owner-xsi@(protected)]
> > > >     *On Behalf Of *Harry Bardak
> > > >     *Sent:* 20 February 2004 10:32
> > > >     *To:* XSI@(protected)
> > > >     *Subject:* [particles] Rendering speed.
> > > >
> > > >     hi everyone.
> > > >
> > > >
> > > >
> > > >     Are there any recommendation to speed up the rendering
> > > of particles ?
> > > >
> > > >     Any advise or suggestion ?
> > > >
> > > >
> > > >
> > > >     The result is smoke. Don't have so many particle, i m using
> > > >     billboard shader. The dynamic calculation is fast. I
> > > can get it in
> > > >     real time in the viewport.
> > > >
> > > >     It just the render.
> > > >     Render settings are AA: 0/2 T: 0.2 Mitchell 3x3.
> > > >
> > > >
> > > >
> > > >     Thanks by advance.
> > > >
> > > >
> > > >
> > > >     Harry.
> > > >
> > > ---
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> > >
> > >
> >
> >
> >
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