  | | | Rendering speed. | Rendering speed. 2004-02-20 - By kim aldis
Back You should, of course, still optimise in the render settings. Propbably doesn't matter which order you do it.
For those interested, hair also has it's own set of BSP settings that can make a considerable difference.
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of Francois Lord > Sent: 20 February 2004 14:48 > To: XSI@(protected) > Subject: Re: [particles] Rendering speed. > > Yes, you have to adjust the bsp inside the particle renderer > shader. It can make a huge difference. The usual bsp adjuting > techniques will work. > > > kim aldis wrote: > > > Does this shader have it's own bsp settings? > > > > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- > -- ---- -- > > *From:* owner-xsi@(protected) [mailto:owner-xsi@(protected)] > > *On Behalf Of *Harry Bardak > > *Sent:* 20 February 2004 10:32 > > *To:* XSI@(protected) > > *Subject:* [particles] Rendering speed. > > > > hi everyone. > > > > > > > > Are there any recommendation to speed up the rendering > of particles ? > > > > Any advise or suggestion ? > > > > > > > > The result is smoke. Don't have so many particle, i m using > > billboard shader. The dynamic calculation is fast. I > can get it in > > real time in the viewport. > > > > It just the render. > > Render settings are AA: 0/2 T: 0.2 Mitchell 3x3. > > > > > > > > Thanks by advance. > > > > > > > > Harry. > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > unsubscribe xsi > > >
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