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IK/FK pose to pose in Animation Mixer

IK/FK pose to pose in Animation Mixer

2004-02-20       - By Roberto Sarlenga

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thx for the tip!


-- -- Original Message -- --
From: "Graham D Clark" <mail@(protected)>
To: <XSI@(protected)>
Sent: Friday, February 20, 2004 01:05
Subject: RE: IK/FK pose to pose in Animation Mixer


> Yes, example:
>
> Make sure no clips effecting the FK/IK blend parameter, then key it at 0
> for FK, key the rots of the bones then select top root/null above, and
> then either clear marking and mark the kinematic chain>blendIk/FK and
> the bones keyed rots, then animate>actiosns>store>marked
> parameters-fcurves, or branch select a top root/null above all effected
> and just animate>actions>store>animated paramters-fcurves and the keyed
> FK/IK blend and keyed oris will store together.
> Then key the FK/IK blend parameter at 1 for IK, key the effector at
> various pos then branch select a top root/null above all effected and
> animate>actions>store animated paramters-fcurves.
> Drag two new actions as clips to mixer and mix.
>
> But the method I use is to mark the IK/FK blend parameter store marked
> params into seperate actions instead of including them with the pose
> clips to gain greater visual control for eg. if more than two clips are
> overlapping etc.
> -- ---- ---- ---- ---- ---- --
> http://www.grahamdclark.com
>
>
>
> > -- --Original Message-- --
> > From: owner-xsi@(protected)
> > [mailto:owner-xsi@(protected)] On Behalf Of Roberto Sarlenga
> > Sent: February 19, 2004 10:03 PM
> > To: XSI@(protected)
> > Subject: IK/FK pose to pose in Animation Mixer
> >
> >
> > Hi,
> >
> > If I want to do a pose to pose animation with A.M. but some
> > poses are IK and
> > others are FK. Can I store the IK/FK data into the store
> > poses with Marked
> > Parameters?
> >
> > TIA,
> > Rob
> > ---
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> >
> >
> >
>
>
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