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Rendermaps and double-side projections

Rendermaps and double-side projections

2004-02-19       - By Harry Bardak

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hi bernard
Did you try to render Front face only then Back face only instead of both ?
You can find the option in Optimization tab.

Hope this help.

A bientot.

-- -- Original Message -- --
From: "Bernard Lebel" <atyss4si@(protected)>
To: <XSI@(protected)>
Sent: Thursday, February 19, 2004 1:35 PM
Subject: Re: Rendermaps and double-side projections


> Well, nothing special. I have several objects that I unwrapped and
textured, and now want to
> rendermap them. For example, I have a table. Each leg is sitting on the
same area in the TE, as it
> is the same for the upper and lower side of the plate, and so on. Most
objects in the scene are like
> that.
>
> The only solution I could up with so far (that keeps the textures) is to
duplicate my objects and
> remove the faces I don't want to use for the rendermap.
>
>
> Thanks
> Bernard
>
>
> -- -- Original Message -- --
> From: "Nick Petit" <Nick@(protected)>
> To: <XSI@(protected)>
> Sent: Thursday, February 19, 2004 1:24 AM
> Subject: Re: Rendermaps and double-side projections
>
>
> Woops, went a bit too quick... you mean UV overlaps... What are you trying
to do exactly?
>
>
> Nick Petit
> Lead 3D/TD
> F U S E   D D D @ M R P P P
> 20 Thistlethwaite St
> South Melbourne
> 3205 VIC
> Australia
>
> http://www.mrppp.com.au
> ---
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