Rendermaps and double-side projections 2004-02-19 - By Harry Bardak
Back hi bernard Did you try to render Front face only then Back face only instead of both ? You can find the option in Optimization tab.
Hope this help.
A bientot.
-- -- Original Message -- -- From: "Bernard Lebel" <atyss4si@(protected)> To: <XSI@(protected)> Sent: Thursday, February 19, 2004 1:35 PM Subject: Re: Rendermaps and double-side projections
> Well, nothing special. I have several objects that I unwrapped and textured, and now want to > rendermap them. For example, I have a table. Each leg is sitting on the same area in the TE, as it > is the same for the upper and lower side of the plate, and so on. Most objects in the scene are like > that. > > The only solution I could up with so far (that keeps the textures) is to duplicate my objects and > remove the faces I don't want to use for the rendermap. > > > Thanks > Bernard > > > -- -- Original Message -- -- > From: "Nick Petit" <Nick@(protected)> > To: <XSI@(protected)> > Sent: Thursday, February 19, 2004 1:24 AM > Subject: Re: Rendermaps and double-side projections > > > Woops, went a bit too quick... you mean UV overlaps... What are you trying to do exactly? > > > Nick Petit > Lead 3D/TD > F U S E D D D @ M R P P P > 20 Thistlethwaite St > South Melbourne > 3205 VIC > Australia > > http://www.mrppp.com.au > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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