Thick Cloth 2004-02-19 - By kim aldis
Back Or: use NURBS for the cloth and deform a mesh onto it. Be aware that the cloth uses points for intersections, not the surface so use a fairly dense NURBS mesh
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of Oz Adi > Sent: 19 February 2004 09:05 > To: XSI@(protected) > Subject: Re: Thick Cloth > > I did quite alot of syflexing last month. > > a suggestion is to do the simulation on a grid, and *after* > it's done and cached, select all of the grid's polygons, and > extrude them on axis, to give the cloth thickness. the new > polygons should be "weighted" in the symulation. > > I am not sure how good will it work, I used this method to > add thickness and stitches bumps to the side of my clothes, > and it worked perfectly.. > > www.coolcalb.com/pix/cloth.jpg > > > in the example I show, I was asked to make them real gentle, > but initialy, I made them thicker and rougher, and it worked fine. > > cheers, > Oz > www.coolcalb.com > > > -- -- Original Message -- -- > From: "Sandy Sutherland" <sandy@(protected)> > To: <XSI@(protected)> > Sent: Thursday, February 19, 2004 9:33 AM > Subject: Re: Thick Cloth > > > > I would think that both syflex and xsi cloth would need to be > 'solidified', > > to make a thick cloth model - if you mean thick acting > (stiffer), then you > > can just change the bend spring paramter in either cloth solver! > > > > S. > > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- > > Sandy Sutherland Digital Doodeller/Technical Director > > The Refinery (Cape) http://www.refinery.co.za > > mailto:sandy@(protected) > > (P) (+27 21) 480 3333 (F) (+27 21) 480 3101 > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----- > > -- -- Original Message -- -- > > From: "Roberto Sarlenga" <roberto_sarlenga@(protected)> > > To: <XSI@(protected)> > > Sent: Thursday, February 19, 2004 5:24 AM > > Subject: Thick Cloth > > > > > > Hi, > > > > Anyone knows if syflex has any paramter to make thick cloth? > > > > I�m working on a cartoony character which should be > sleeping under a thick > > blanket, which reacts to his movements. > > > > Or should I use XSI cloth with the solidify plugin from mindthink? > > > > I�ll apreciate any help, > > Rob > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the > following text in body: > > unsubscribe xsi > > > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the > following text in body: > > unsubscribe xsi > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > unsubscribe xsi > > >
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