Rendermaps and double-side projections 2004-02-19 - By Bernard Lebel
Back Well, nothing special. I have several objects that I unwrapped and textured, and now want to rendermap them. For example, I have a table. Each leg is sitting on the same area in the TE, as it is the same for the upper and lower side of the plate, and so on. Most objects in the scene are like that.
The only solution I could up with so far (that keeps the textures) is to duplicate my objects and remove the faces I don't want to use for the rendermap.
Thanks Bernard
-- -- Original Message -- -- From: "Nick Petit" <Nick@(protected)> To: <XSI@(protected)> Sent: Thursday, February 19, 2004 1:24 AM Subject: Re: Rendermaps and double-side projections
Woops, went a bit too quick... you mean UV overlaps... What are you trying to do exactly?
Nick Petit Lead 3D/TD F U S E D D D @ M R P P P 20 Thistlethwaite St South Melbourne 3205 VIC Australia
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