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Rendermaps and double-side projections

Rendermaps and double-side projections

2004-02-19       - By Bernard Lebel

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Well, nothing special. I have several objects that I unwrapped and textured,
and now want to
rendermap them. For example, I have a table. Each leg is sitting on the same
area in the TE, as it
is the same for the upper and lower side of the plate, and so on. Most objects
in the scene are like
that.

The only solution I could up with so far (that keeps the textures) is to
duplicate my objects and
remove the faces I don't want to use for the rendermap.


Thanks
Bernard


-- -- Original Message -- --
From: "Nick Petit" <Nick@(protected)>
To: <XSI@(protected)>
Sent: Thursday, February 19, 2004 1:24 AM
Subject: Re: Rendermaps and double-side projections


Woops, went a bit too quick... you mean UV overlaps... What are you trying to
do exactly?


Nick Petit
Lead 3D/TD
F U S E   D D D @ M R P P P
20 Thistlethwaite St
South Melbourne
3205 VIC
Australia

http://www.mrppp.com.au
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