  | | | Rendermaps and double-side projections | Rendermaps and double-side projections 2004-02-18 - By Nick Petit
Back It will rendermap the side where the objects normals are pointing outwards of.
It won't rendermap | THIS side => |--- <= normal | <= It will rendermap THIS side.
^Surface
If you want to rendermap the other side, flip your normals...
Nick Petit Lead 3D/TD F U S E D D D @ M R P P P 20 Thistlethwaite St South Melbourne 3205 VIC Australia
http://www.mrppp.com.au -- -- Original Message -- -- From: Bernard Lebel To: XSI@(protected) Sent: Thursday, February 19, 2004 2:24 PM Subject: Rendermaps and double-side projections
Hello,
Let say you have texture projected with a plane onto a cube. I you simply leave it like that, the texture will show on the front and the back face of the cube, right?
Now what happens when you want to rendermap that? Is there a way to tell the rendermap what "side" of the projection to use to rendermap?
Thanks Bernard --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META http-equiv=Content-Type content="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-1"> <META content="MSHTML 6.00.2800.1106" name=GENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=#ffffff> <DIV><FONT face=Arial size=2>It will rendermap the side where the objects normals are pointing outwards of. </FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>It won't rendermap |</FONT></DIV> <DIV><FONT face=Arial size=2>THIS side => |--- <= normal </FONT></DIV> <DIV><FONT face=Arial size=2> | <= It will rendermap THIS side. </FONT></DIV> <DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2> ^Surface</FONT></DIV> <DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>If you want to rendermap the other side, flip your normals...</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2><FONT color=#808080>Nick Petit<BR></FONT><FONT color=#800000><FONT color=#808080>Lead 3D/TD</FONT><BR><STRONG>F U S E D D D @ M R P P P<BR></STRONG></FONT><FONT color=#808080 size=1 >20 Thistlethwaite St<BR>South Melbourne<BR>3205 VIC<BR>Australia</FONT></FONT></DIV> <DIV> </DIV> <DIV><FONT face=Arial size=2><A href="http://www.mrppp.com.au">http://www.mrppp.com.au</A></FONT></DIV></DIV>< /DIV> <BLOCKQUOTE style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"> <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV> <DIV style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B> <A title=atyss4si@(protected) href="mailto:atyss4si@(protected)">Bernard Lebel</A> </DIV> <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected) href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV> <DIV style="FONT: 10pt arial"><B>Sent:</B> Thursday, February 19, 2004 2:24 PM</DIV> <DIV style="FONT: 10pt arial"><B>Subject:</B> Rendermaps and double-side projections</DIV> <DIV><BR></DIV>Hello,<BR><BR>Let say you have texture projected with a plane onto a cube. I you simply leave it like that, the<BR>texture will show on the front and the back face of the cube, right?<BR><BR>Now what happens when you want to rendermap that? Is there a way to tell the rendermap what "side"<BR >of the projection to use to rendermap?<BR><BR><BR>Thanks<BR>Bernard<BR>---<BR>Unsubscribe? Mail <A href="mailto:Majordomo@(protected)">Majordomo@(protected)</A> with the following text in body:<BR>unsubscribe xsi<BR></BLOCKQUOTE></BODY></HTML>
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