Rendermaps and double-side projections 2004-02-18 - By Bernard Lebel
Back Hello,
Let say you have texture projected with a plane onto a cube. I you simply leave it like that, the texture will show on the front and the back face of the cube, right?
Now what happens when you want to rendermap that? Is there a way to tell the rendermap what "side" of the projection to use to rendermap?
Thanks Bernard --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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