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HDRI chrome balls, how to map?

HDRI chrome balls, how to map?

2004-02-17       - By Wayne Williams

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Reply:     1     2     3     4     5     6     7     8     9  

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I actually never could actually figure out how to get that addon to work
properly. Would anyone care to offer a brief walkthrough on its usage?

- -- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf
Of Ed Harriss
Sent: Tuesday, February 17, 2004 9:04 AM
To: XSI@(protected)
Subject: RE: HDRI chrome balls, how to map?

Here is a direct link to the page
http://www.fake3d.com/project/f3dEnvBall/bpF3dEnvBall.htm

And the addon:

http://www.fake3d.com/project/f3dEnvBall/stuff/f3dEnvBall.xsiaddon


Ed Harriss
XSI Stuff: http://www.EdHarriss.com
Do you need a CG job? http://www.GetA3DJob.com



- -- --Original Message-- --
From: Hajo ten Thije [mailto:ten@(protected)]
Sent: Tuesday, February 17, 2004 7:13 AM
To: XSI@(protected)
Subject: Re: HDRI chrome balls, how to map?


Right,
hmm, my popup blocker didn't inform me about that.
De groeten...
Hajo

Rob Wuijster wrote:

>The website is still there, it's opening a popup window to browse in,
>so that's the problem I guess. Just go back to www.fake3d.com and go to

>the project section.
>
>Cheers,
>
>Rob Wuijster
>BRIX Multimedia
>Zoetermeer
>Holland
>
>
>
>-- --Original Message-- --
>From: Hajo ten Thije [mailto:ten@(protected)]
>Sent: Tuesday, February 17, 2004 12:32 PM
>To: XSI@(protected)
>Subject: Re: HDRI chrome balls, how to map?
>
>
>Hi Tekano,
>the fake3d... link is dead, but you can see the setup at
>http://www.xsibase.com/forum/index.php?board=6;action=display;threadid=
>1
>031
>Hajo
>
>Tekano Bob udox wrote:
>
>  
>
>>have a look at this site for detailed explanations
>>
>>http://www.debevec.org/HDRShop/main-pages/tutorials.html
>>
>>also a clever person has written a texture projection plugin that
>>works with these which can be found here
>>
>>http://www.fake3d.com/stuff/f3dEnvBall.xsiaddon
>>
>>
>>tek
>>
>>
>>
>>
>>
>>    -- -- Original Message -- --
>>    From: Matthew Lowery <mailto:Matt@(protected)>
>>    To: 'xsi@(protected)' <mailto:%27xsi@(protected)%27>
>>    Sent: Tuesday, February 17, 2004 9:36 AM
>>    Subject: HDRI chrome balls, how to map?
>>
>>    OK I've got this great job coming up and I'd very much like to
>>    render it using hdri... but having read up on this technique in
>>    the documentation I still have loads of questions... I get the
>>    whole imf_copy thing so that's fine and as long as I'm working
>>    with a HDR image that has been unwrapped into a spherical
>>    projection I get very nice renders... so at the risk of sounding
>>    like a complete idiot I'd like to ask how exactly you guys use the
>>    HDR images that are shot from a chrome ball... How do you map them
>>    into your environment? How do you go about unwrapping a chrome
>>    ball image to be mapped spherically?
>>
>>    Thanks in advance.
>>
>>
>>
>>    Disclaimer in effect http://www.videolab.co.za/disclaimer.html
>>
>>    
>>
>
>  
>

- --
Dipl.Ind.-Des. Hajo ten Thije, MA       mailto:ten@(protected)
ENTEC - Gesellschaft fuer interaktive 3D-Visualisierung mbH
FhG Technopark -  Rathausallee 10, D - 53757 Sankt Augustin
T: +49 2241 924858 / F: +49 2241 924877 http://www.entec.de


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