  | | | subd/ polymesh > nurbs | subd/ polymesh > nurbs 2004-02-17 - By Morten Bartholdy
Back I'd say the same, only it is just one NURBS object in the explorer...
Can NURBS objects hierarchies be sort of hidden?
MB
-- -- Original Message -- -- From: "kim aldis" <kim@(protected)> To: <XSI@(protected)> Sent: Tuesday, February 17, 2004 11:31 AM Subject: RE: subd/ polymesh > nurbs
> It's probably not a single surface. The nature of poly meshes and NURBS > surfaces is such that there are many shapes that can be made from polys > that can't be made with a single patch. The usual method is to string > patches together. There is no other way. > > > -- --Original Message-- -- > > From: owner-xsi@(protected) > > [mailto:owner-xsi@(protected)] On Behalf Of Morten Bartholdy > > Sent: 17 February 2004 08:55 > > To: XSI@(protected) > > Subject: Re: subd/ polymesh > nurbs > > > > Looks funny - how can this be one surface? > > > > http://colorshopvfx.dk/XSI/Poly2Nurbs.jpg > > > > Normally I would expect to have to zip 8 rectangles with a > > tube and another rectangle to get this with NURBS... > > > > MB > > > > -- -- Original Message -- -- > > From: "lpiasecki76" <lpiasecki76@(protected)> > > To: <XSI@(protected)> > > Sent: Monday, February 16, 2004 9:13 PM > > Subject: RE: subd/ polymesh > nurbs > > > > > > > > > > Wow, are there any more of such 'undocumented' or not in > > the GUI tools ? > > > It does use some weird conversion mechanism though as the > > nurbs objects > > > created are pretty weird and probably not too useful. > > > Probably a better way would be if it converted a poly into > > surface mesh... > > > The result would be more predictable and perhaps usefull, > > otherwise it > > would > > > be very hard to convert from poly->nurbs. I have yet to see a good > > > algorithm. > > > > > > Luke > > > > > > > > > > Use the Pnet function in XSI. > > > > > > > > > > > > > > > > Select your object then type: > > > > > > > > ApplyOp "PolyMeshPNet" > > > > > > > > ...Into the script editor and click run. Note: XSI will > > run very slowly > > > > till you freeze the new nurbs object. > > > > > > > > > > > > > > > > Ed Harriss > > > > XSI Stuff: http://www.EdHarriss.com > > > > Do you need a CG job? http://www.GetA3DJob.com > > > > > > > > > --- > > > Unsubscribe? Mail Majordomo@(protected) with the > > following text in body: > > > unsubscribe xsi > > > > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following > > text in body: > > unsubscribe xsi > > > > > > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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