Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
HDRI chrome balls, how to map?

HDRI chrome balls, how to map?

2004-02-17       - By Matthew Lowery

 Back
Reply:     1     2     3     4     5     6     7     8     9  

OK I've got this great job coming up and I'd very much like to render it
using hdri... but having read up on this technique in the documentation I
still have loads of questions... I get the whole imf_copy thing so that's
fine and as long as I'm working with a HDR image that has been unwrapped
into a spherical projection I get very nice renders... so at the risk of
sounding like a complete idiot I'd like to ask how exactly you guys use the
HDR images that are shot from a chrome ball... How do you map them into your
environment? How do you go about unwrapping a chrome ball image to be mapped
spherically?

Thanks in advance.


Disclaimer in effect http://www.videolab.co.za/disclaimer.html


<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-1">
<META NAME="Generator" CONTENT="MS Exchange Server version 5.5.2653.12">
<TITLE>HDRI chrome balls, how to map?</TITLE>
</HEAD>
<BODY>

<P><FONT SIZE=2 FACE="Arial">OK I've got this great job coming up and I'd very
much like to render it using hdri... but having read up on this technique in
the documentation I still have loads of questions... I get the whole imf_copy
thing so that's fine and as long as I'm working with a HDR image that has been
unwrapped into a spherical projection I get very nice renders... so at the risk
of sounding like a complete idiot I'd like to ask how exactly you guys use the
HDR images that are shot from a chrome ball... How do you map them into your
environment? How do you go about unwrapping a chrome ball image to be mapped
spherically?</FONT></P>

<P><FONT SIZE=2 FACE="Arial">Thanks in advance.</FONT>
</P>

<FONT SIZE=3><BR>
<BR>
Disclaimer in effect http://www.videolab.co.za/disclaimer.html<BR>
</FONT>
</BODY>
</HTML>