lm_2DMV with particles? 2004-02-13 - By Felix Gebhardt
Back Hey Eric, I wrote a shader that should get you going. http://www.sukio.de/XSI/vector_screen_converter/
The Vector_screen_converter is the one you need. Just build up your shader like the one in the picture. http://www.sukio.de/XSI/vector_screen_converter/Vector_screen_converter_sna. gif
Cheers, Felix.
Eric Lampi wrote: > Can lm_2DMV be used with particles in 3.5? I am not > sure where to plug it in - if you can at all, since > it's been developed as a surface shader. > > Any suggestions, oh wise and good XSI people? > > Thanks > > Eric Lampi
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