AutoCAD DXF to Maya 2003-11-20 - By Grifter65@(protected)
Back In my experience, it also helps (and in fact maybe a neccesity) to have the AutoCAD model created using "faces", and not just "lines" in AutoCAD....before exporting or importing into Maya...otherwise you have polylines only..as you described. hope that helps as well...
In a message dated 11/20/03 6:18:37 AM Eastern Standard Time, aleksandar@(protected) writes:
> For curves, edges, you need to use IGES format. > For just vertices, you can use DXF, then make small mel script > to read lines and do whatever you need it to do (DXF is in Ascii format). > Or just get polytrans and you can export Autocad ACIS SAT native format... > and load it through polytrans into maya... > But you can not import trimed nurbs. > > New maya has DWG import as we, so I suggest read try different types of > objects different ways until you get what you are after... > > Hope this helps > > > Al > > > Julian Baum wrote: > > >Hi, > > > >Does anyone have any experience bringing DXFs from AutoCAD into Maya? > There > >appears to be no face geometry in the file, just vertices and > >edges/lines/curves (whichever of the three applies). > > > >An old version of formZ will not open it, unusually, Lightwave 7.5 will, > >sort of, Maya 4.5 won't. I've tried saving from LW as OBJ, but Maya quits > >instantly when I try to load it. > > > >It is very simple data from a town planning department, but it would take > us > >days to sift through the survey data to get the original data into Maya, so > >opening the DXF would be very useful. > > > >Thanks. > > > >Julian. >
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