strange raycasting (or whatever) thing? 2004-02-11 - By Benjamin Kilgore
Back Dominique, have you tried switching your raytraced shadow options (in render options) from regular to sorted or segmented? Doesn't look like this is the issue, but it's worth a shot.
Ben
-- -- Original Message -- -- From: "FLINX@(protected)" <flinx@(protected)> To: <XSI@(protected)> Sent: Tuesday, February 10, 2004 11:12 AM Subject: strange raycasting (or whatever) thing?
> hello boys and girls. > <<<<<sorry for huge the pictures>>>>>>>>> > > something strange happening here and i sort of tried everything, maybe > someone had stuff like this, too. > > we have got this: > which is not acceptable. > > the only way (after checking ALL the textures and ALL the lights) i got > rid of this, was: > which is kind of right, if the eye wasn't hidden. > > now, there are no caustics, no FG, no nothing in this scene. > > how come this eye is causing this effects and (funny thing) NOT causing > this effect on the other side of the nose, where the eye is the same. > the only difference is the mainlight is on this side of the woman. > ????????? > the lights are area lights, but even when turning them off this happens. > > maybe i'm just dumb but i checked everything i know off. > > any help would be appreciated. > > thanx, > > FLINX > aka > dominique schuchmann > > digi arts & directing > <mailto:flinx@(protected)> > <mailto:flinx@(protected)> flinx@(protected) > http:// <http://www.mark13.com/> www.mark13.com > > johannesstr.58a > 70176 stuttgart > > +49 - (0) - 711 - 9933930 > >
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