Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Subject: Cameras
Subject: scaleDown command
Subject: black out solved
Subject: Aircraft Tutorial
Subject: Mathematical XYZ ?
Subject: Re: Its done This vs That
Subject: Re: Its done first week
recommendations for screen video captures?
Subject: 3DExplorer "Oddity "
Subject: Re: New Director
Subject: ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
Subject: Weird EMail Q
Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
Display settings 4 different objects

Display settings 4 different objects

2005-06-28       - By DAVID STUBBS

 Back
Reply:     1     2     3     4     5     6     7  

Hiya Jeff,

Sorry there, I got taken away by the materials editor and got lost for a bit
doing  more research.  Gheez, alot to keep track of with respect to recording
what a person did to get to an objects state as well - good to have the object
notepad for literal reference if not keeping a separate file.

Materials and other effects used for defining objects are heavy on the resource
as I am finding out with object renders.

Yes, trueSpace is an expansive facilitator towards design objectives. found
some neat perspectives with geometry references. Still working on 'em now but
managed to develop
a sense of clarity for object placement using geometric finess. Positionings,
rotations, sizings and  the like.  tS adds up on how you want to work with the
tool whatever your method in mind.

Its a craftsmans tool and I'm proud of it and points out many refinements
towards use given objectives. It is very versitile and nice when you get
something right on within the workspace.

Here's to making money with it.


David






JP <jade@(protected)> wrote:
Yes David, the effects of one method are not exclusive of the other, as the
object will render with whatever texture you have applied to it, be it
opaque, translucent, transparent, whatever, while allowing you to model in
any available display mode combination desired. Glad the technique
information is helpful.

As for other helpful tools that come into play with the display modes, the
layers can be used to lock assigned objects from selection while you work
on target objects around them. You can toggle layers from view as needed
for both modeling and rendering. This is a big help in rendering parts of
scenes without interference from other parts and testing out different
configurations around common parts. Differing display modes again help in
comparing different configurations overlaid on each other.

Isn't the flexibility of trueSpace wonderful? :o)

Regards,

Jeff

At 06:36 AM 6/24/2005, you wrote:
>If I render the scene or the objects the transparancy is still effective
>whereas rendering
>with jeffs method the render is a solid object....(as far as I know) and
>which may be what you are looking for.
>
>I think there are other methods as well but these two combined allow for
>preview selection testing of an objects state while deciding on whether
>to commit time to refining the effect further with the effect.
>
>A very useful question and equally useful answer, thanks I will add it to
>my knowledgebase


__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______
****************************************************************************
********
This message has been checked for all known viruses by the Cable & Wireless
E-mail Virus Protection service, powered by MessageLabs.

To purchase this service, please contact your Cable & Wireless Account
Manager.
****************************************************************************
********


__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______
****************************************************************************
********
This message has been checked for all known viruses by the Cable & Wireless
E-mail Virus Protection service, powered by MessageLabs.

To purchase this service, please contact your Cable & Wireless Account
Manager.
****************************************************************************
********
<DIV>Hiya Jeff,</DIV>
<DIV>&nbsp;</DIV>
<DIV>Sorry there, I got taken away by the materials editor and got lost for a
bit doing&nbsp; more research.&nbsp; Gheez, alot to keep track of with respect
to recording what a person did to get to an objects state as well - good to
&nbsp;have the object notepad for literal reference if not keeping a separate
file.</DIV>
<DIV>&nbsp;</DIV>
<DIV>Materials and other effects used for defining objects are heavy on the
resource as I am finding out with object renders. </DIV>
<DIV>&nbsp;</DIV>
<DIV>Yes, trueSpace is an expansive facilitator towards design objectives.
found some neat perspectives with geometry references. Still working on&nbsp;
'em now but managed to develop</DIV>
<DIV>a sense of clarity for object&nbsp;placement using geometric finess.
Positionings,&nbsp;rotations, sizings and&nbsp; the like.&nbsp;&nbsp;tS&nbsp
;adds up&nbsp;on how you want to work with the tool whatever your method in mind
. </DIV>
<DIV>&nbsp;</DIV>
<DIV>Its a craftsmans tool and I'm proud of it&nbsp;and points out many
refinements towards use given objectives.&nbsp;It is very versitile and&nbsp
;nice when you get something right on within the workspace.&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>Here's to making money with it.</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>David </DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV><BR><BR><B><I>JP &lt;jade@(protected)&gt;</I></B> wrote:</DIV>
<BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER
-LEFT: #1010ff 2px solid">Yes David, the effects of one method are not exclusive
of the other, as the<BR>object will render with whatever texture you have
applied to it, be it<BR>opaque, translucent, transparent, whatever, while
allowing you to model in<BR>any available display mode combination desired.
Glad the technique<BR>information is helpful.<BR><BR>As for other helpful tools
that come into play with the display modes, the<BR>layers can be used to lock
assigned objects from selection while you work<BR>on target objects around them
. You can toggle layers from view as needed<BR>for both modeling and rendering.
This is a big help in rendering parts of<BR>scenes without interference from
other parts and testing out different<BR>configurations around common parts.
Differing display modes again help in<BR>comparing different configurations
overlaid on each other.<BR><BR>Isn't the flexibility of trueSpace
wonderful? :o)<BR><BR>Regards,<BR><BR>Jeff<BR><BR>At 06:36 AM 6/24/2005, you
wrote:<BR>&gt;If I render the scene or the objects the transparancy is still
effective<BR>&gt;whereas rendering<BR>&gt;with jeffs method the render is a
solid object....(as far as I know) and<BR>&gt;which may be what you are looking
for.<BR>&gt;<BR>&gt;I think there are other methods as well but these two
combined allow for<BR>&gt;preview selection testing of an objects state while
deciding on whether<BR>&gt;to commit time to refining the effect further with
the effect.<BR>&gt;<BR>&gt;A very useful question and equally useful answer,
thanks I will add it to<BR>&gt;my knowledgebase<BR><BR><BR>__ ____ ____ ____ __
__ ____ ____ ____ ____ ____ ____ ____ ____ ______<BR>***************************
*************************************************<BR>********<BR>This message
has been checked for all known viruses by the Cable &amp; Wireless<BR>E-mail
Virus Protection service, powered by MessageLabs.<BR><BR>To
purchase this service, please contact your Cable &amp; Wireless Account<BR
>Manager.<BR>*******************************************************************
*********<BR>********<BR></BLOCKQUOTE>

<BR>
__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______<BR>
****************************************************************************<BR>
********<BR>
This message has been checked for all known viruses by the Cable & Wireless<BR>
E-mail Virus Protection service, powered by MessageLabs.<BR>
<BR>
To purchase this service, please contact your Cable & Wireless Account<BR>
Manager.<BR>
****************************************************************************<BR>
********<BR>