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Display settings 4 different objects

Display settings 4 different objects

2005-06-24       - By DAVID STUBBS

 Back
Reply:     1     2     3     4     5     6     7  

Hello cobus and jeff

Excellent question and equally excellent answer. Jeffs sollution is good in
terms of facilitating
specific object modeling control and having a look at transparancy as an effect
. I have just tried Jeffs method it works well and adds to a method I have been
working with..

I think you will find the following information useful. Of course use either or
both as you choose.


1): Use material editor I assigned a mattpreview (it has bars across the
material) to the color
assignment box.

2): With the color selection box opened and using  color you like including the
color of the object you are working with  I brought up the transparancy
adjustment tool to change the  gradiant resolve of objects color.

The result is :transparancy level control and can be used in a reverse modeling
effort
to the one you are working on.  For example : a solid figure with transparent
or clothes to get the see through effect.

If I render the scene or the objects the transparancy is still effective
whereas rendering
with jeffs method the render is a solid object....(as far as I know) and which
may be what you are looking for.

I think there are other methods as well but these two combined allow for
preview selection testing of an objects state while deciding on whether to
commit time to refining the effect further with the effect.

A very useful question and equally useful answer, thanks I will add it to my
knowledgebase


David
















trueSpace tsml delivers

David






Cobus Prinsloo - Galaxyroom <galaxyroom@(protected)> wrote:

-- -- Original Message -- -- From: Cobus Prinsloo - Galaxyroom
To: TSML (trueSpace Mailing List)
Sent: Thursday, June 23, 2005 8:51 PM
Subject: Re: Re: [TSML] TS 6.6 pathes?



Dave, thanks for the input.

But now I have another question: can someone please teel me how to set
different display options for individual objects? I want to model clothing
around a figure, so I want the figure to be semi-transparent whiel the clothing
is in solid display mode.

Thanks a stack!

Cobus

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<DIV>
<DIV>Hello cobus and jeff</DIV>
<DIV>&nbsp;</DIV>
<DIV>Excellent question and equally excellent answer.&nbsp;Jeffs sollution is
good in terms of facilitating</DIV>
<DIV>specific object modeling control and having a look&nbsp;at transparancy
&nbsp;as an effect. I&nbsp;have just tried Jeffs method it works well and adds
to a method I have been working with.. </DIV>
<DIV>&nbsp;</DIV>
<DIV>I think you will find the following information useful. Of course use
either or both as you choose.&nbsp;</DIV></DIV>
<DIV>&nbsp;</DIV>
<DIV>1): Use material editor I assigned a mattpreview (it has bars across the
material) to the color </DIV>
<DIV>assignment box.</DIV>
<DIV>&nbsp;</DIV>
<DIV>2): With the color selection box opened and&nbsp;using &nbsp;color you
like including the color of the object you are&nbsp;working with &nbsp;I
brought up the transparancy adjustment tool&nbsp;to change the&nbsp; gradiant
resolve of objects color.</DIV>
<DIV>&nbsp;</DIV>
<DIV>The result is :transparancy level control and can be used in a reverse
modeling effort</DIV>
<DIV>to the one you are working on.&nbsp; For example : a solid figure with
transparent or clothes to get the see through effect.</DIV>
<DIV>&nbsp;</DIV>
<DIV>If I render the scene or the objects the transparancy is still effective
whereas rendering </DIV>
<DIV>with jeffs method the render is a solid object....(as far as I know) and
which may be what you are looking for.</DIV>
<DIV>&nbsp;</DIV>
<DIV>I&nbsp;think there&nbsp;are other methods as well but these two combined
&nbsp;allow for preview selection testing of an objects state&nbsp;while
deciding on whether to &nbsp;commit time to refining the effect further with
the effect.</DIV>
<DIV>&nbsp;</DIV>
<DIV>A very useful&nbsp;question and equally useful answer, thanks I will add
it to my knowledgebase</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>David</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>trueSpace tsml delivers</DIV>
<DIV>&nbsp;</DIV>
<DIV>David&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV><BR><BR><B><I>Cobus Prinsloo - Galaxyroom &lt;galaxyroom@(protected)&gt;</I
></B> wrote:</DIV>
<BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER
-LEFT: #1010ff 2px solid">
<META content="MSHTML 5.00.3828.2700" name=GENERATOR>
<STYLE></STYLE>

<DIV>&nbsp;</DIV>
<DIV style="FONT: 10pt arial">-- -- Original Message -- --
<DIV style="BACKGROUND: #e4e4e4; font-color: black"><B>From:</B> <A title
=galaxyroom@(protected) href="mailto:galaxyroom@(protected)">Cobus Prinsloo -
Galaxyroom</A> </DIV>
<DIV><B>To:</B> <A title=truespace@(protected) href="mailto:truespace@(protected)
.COM">TSML (trueSpace Mailing List)</A> </DIV>
<DIV><B>Sent:</B> Thursday, June 23, 2005 8:51 PM</DIV>
<DIV><B>Subject:</B> Re: Re: [TSML] TS 6.6 pathes?</DIV></DIV>
<DIV><BR></DIV>
<DIV><FONT face=Arial size=2>Dave, thanks for the input.</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=Arial><FONT size=2>But now I have another question: can someone
please teel me how to set</FONT><FONT size=2> different display options for
individual objects? I want to model clothing around a figure, so I want the
figure to be semi-transparent whiel the clothing is in solid display mode.<
/FONT></FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Thanks a stack!</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Cobus</FONT></DIV><BR>__ ____ ____ ____ ____ _____
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/BLOCKQUOTE>

<BR>
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