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Display settings 4 different objects

Display settings 4 different objects

2005-06-23       - By JP

 Back
Reply:     1     2     3     4     5     6     7  

Hi Cobus,

With "Pass Thrgh" checked on the Display options (Should be checked by
default) you can R-click on the Selector Ball for an object (blue ball that
is part of the selector cage widget) to display the Objects Tool Bar and
access the "Object Mode" button (second from the left with default of
Object Mode Off) to set any mode you want for the object.

This will allow each object to have its own display mode.  When you
un-check the "Pass Thrgh" control all the objects will take on the global
mode as set by the "Draw objects as..." tool (bottom right corner toolbar
of screen). Toggle it back on and you have the individual settings you set
before.

There is a button in the lower right corner of the Icon Finder grid that
looks like two boxes with thin black X's through them that will return all
object to the "default off" mode.  I like to put this on the objects tool
bar with its other display modes.

The whole arrangement is really quite powerful for individual display while
modeling.  I hope this is the solution you are looking for.

Regards,

Jeff

At 01:22 PM 6/23/2005, you wrote:
>
>-- -- Original Message -- --
>From: <mailto:galaxyroom@(protected)>Cobus Prinsloo - Galaxyroom
>To: <mailto:truespace@(protected)>TSML (trueSpace Mailing List)
>Sent: Thursday, June 23, 2005 8:51 PM
>Subject: Re: Re: [TSML] TS 6.6 pathes?
>
>Dave, thanks for the input.
>
>But now I have another question: can someone please teel me how to set
>different display options for individual objects? I want to model clothing
>around a figure, so I want the figure to be semi-transparent whiel the
>clothing is in solid display mode.
>
>Thanks a stack!
>
>Cobus
>
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Hi Cobus,<br><br>
With &quot;Pass Thrgh&quot; checked on the Display options (Should be
checked by default) you can R-click on the Selector Ball for an object
(blue ball that is part of the selector cage widget) to display the
Objects Tool Bar and access the &quot;Object Mode&quot; button (second
from the left with default of Object Mode Off) to set any mode you want
for the object.<br><br>
This will allow each object to have its own display mode.&nbsp; When you
un-check the &quot;Pass Thrgh&quot; control all the objects will take on
the global mode as set by the &quot;Draw objects as...&quot; tool (bottom
right corner toolbar of screen). Toggle it back on and you have the
individual settings you set before.<br><br>
There is a button in the lower right corner of the Icon Finder grid that
looks like two boxes with thin black X's through them that will return
all object to the &quot;default off&quot; mode.&nbsp; I like to put this
on the objects tool bar with its other display modes.<br><br>
The whole arrangement is really quite powerful for individual display
while modeling.&nbsp; I hope this is the solution you are looking
for.<br><br>
Regards,<br><br>
Jeff<br><br>
At 01:22 PM 6/23/2005, you wrote:<br>
<blockquote type=cite class=cite cite="">&nbsp;<br>
-- -- Original Message -- -- <br>
<b>From:</b> <a href="mailto:galaxyroom@(protected)">Cobus Prinsloo -
Galaxyroom</a> <br>
<b>To:</b> <a href="mailto:truespace@(protected)">TSML (trueSpace
Mailing List)</a> <br>
<b>Sent:</b> Thursday, June 23, 2005 8:51 PM<br>
<b>Subject:</b> Re: Re: [TSML] TS 6.6 pathes?<br><br>
<font face="arial" size=2>Dave, thanks for the input.<br>
</font>&nbsp;<br>
<font face="arial" size=2>But now I have another question: can someone
please teel me how to set different display options for individual
objects? I want to model clothing around a figure, so I want the figure
to be semi-transparent whiel the clothing is in solid display mode.<br>
</font>&nbsp;<br>
<font face="arial" size=2>Thanks a stack!<br>
</font>&nbsp;<br>
<font face="arial" size=2>Cobus<br>
</font><br>
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Wireless<br>
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<BR>
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<BR>
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