Subject: Truespace Optimization 2005-06-20 - By Matt Geier
Back
Running in Wire and Solid Mode are the fastest in comparison to the other modes.
I give Wire Frame a 10 - This runs excellent, which would be expected. There is no delay period between actions. (Rotation of object, object selection, tool selection, ect ect ..)
I give Transparent Outline a 2 - This runs the worst, with at least a 3 to 4 second period between actions. (Rotation of object, object selection, tool selection, ect ect ..)
I give Solid Outline a 5 - This runs better then transparent outline, with just a 1 to 1.5 second delay between actions. (Rotation of object, object selection, tool selection, ect ect ..)
I give Transparent a 3 - This runs better then transparent outline but worse then solid outline, with about a 2 second delay between actions. (Rotation of object, object selection, tool selection, ect ect ..)
I give Solid an 6 or 7 - This runs better then the previous outlines, but worse then wireframe (which would be expected anyhow), with about a .5 to a 1 second delay between actions. (Rotation of object, object selection, tool selection, ect ect ..)
Turning off Procedural Texturing didn't seem to do much in either of the modes. At least I don't see a difference.
I even go as far as adjusting the transparency detail and still no change in my performance.
I am simply running about 4 or 5, 6 max applications (IE, Outlook, Yahoo IM, and then TS.) plus firewall apps whcih I cannot turn off.
This should not be performing this badly, I wouldn't think anyway.
Without TS I am using about 4% of my CPU. With TS going and the above mentioned apps. TS being as intensive as it is, I use about 100% CPU when doing actions inside TS.
Here's another funny thing.
My home system specs
O/S - Windows XP CPU - 1.5 GHz Intel Pentium 4 TOTAL MEM - 1024 MB DIRECT X Ver. - 9 GFX CARD - ATI RADEON 9800 Pro 128MB
I run this scene, and I still get the jerky choppy problem on any mode except wireframe, which is what I am experiencing here.
Still looking for suggestions.
Thanks,
Matt Geier <matt_g_geier@(protected)> wrote:Hello all.
I seem to be having some kind of performance problem with TS. Running in solid mode seems to perform jerky, probably like a 6 on the scale. Running in solid outline is worse. Running in either of the transparent modes is next to impossible. I only have 6 complete objects on the screen, my head being the big one. I've turned all of my SDS objects off, and the improvement is only slightly, maybe a 1 out of 10. I wonder if there is some kind of cache file? Perhaps I need to increase my virtual memory or something. Any help would be good. I don't think it's supposed to get as choppy as it is. I've searched the forums and read stuff in the manual, not really finding anything useful at this point. I am more then likely looking for the wrong thing, so I wanted to go ahead and ping everyone to see what you think.
O/S - Windows 2000 CPU - 1599 Intel Pentium Model 13 TOTAL MEM - 512MB FREE MEM - 174MB DIRECT X Ver. - 9 GFX CARD - MOBILITY RADEON 9000
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To purchase this service, please contact your Cable & Wireless Account Manager. **************************************************************************** ******** <P>Running in Wire and Solid Mode are the fastest in comparison to the other modes.</P> <P>I give Wire Frame a 10 - This runs excellent, which would be expected. There is no delay period between actions. (Rotation of object, object selection , tool selection, ect ect ..)</P> <P>I give Transparent Outline a 2 - This runs the worst, with at least a 3 to 4 second period between actions. (Rotation of object, object selection, tool selection, ect ect ..)</P> <P>I give Solid Outline a 5 - This runs better then transparent outline, with just a 1 to 1.5 second delay between actions. (Rotation of object, object selection, tool selection, ect ect ..)</P> <P>I give Transparent a 3 - This runs better then transparent outline but worse then solid outline, with about a 2 second delay between actions. (Rotation of object, object selection, tool selection, ect ect ..)</P> <P>I give Solid an 6 or 7 - This runs better then the previous outlines, but worse then wireframe (which would be expected anyhow), with about a .5 to a 1 second delay between actions. (Rotation of object, object selection, tool selection, ect ect ..)</P> <P><BR>Turning off Procedural Texturing didn't seem to do much in either of the modes. At least I don't see a difference.</P> <P>I even go as far as adjusting the transparency detail and still no change in my performance.</P> <P>I am simply running about 4 or 5, 6 max applications (IE, Outlook, Yahoo IM, and then TS.) plus firewall apps whcih I cannot turn off.</P> <P>This should not be performing this badly, I wouldn't think anyway. </P> <P>Without TS I am using about 4% of my CPU. With TS going and the above mentioned apps. TS being as intensive as it is, I use about 100% CPU when doing actions inside TS.</P> <P>Here's another funny thing. </P> <P>My home system specs</P> <P>O/S - Windows XP<BR>CPU   ; - 1.5 GHz Intel Pentium 4<BR>TOTAL MEM   ; - 1024 MB<BR>DIRECT X Ver. - 9 <BR>GFX CARD - ATI RADEON 9800 Pro 128MB</P> <P>I run this scene, and I still get the jerky choppy problem on any mode except wireframe, which is what I am experiencing here.</P> <P>Still looking for suggestions.</P> <P>Thanks,</P> <DIV><BR><BR><B><I>Matt Geier <matt_g_geier@(protected)></I></B> wrote: <BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER -LEFT: #1010ff 2px solid"> <DIV>Hello all. </DIV> <DIV> </DIV> <DIV>I seem to be having some kind of performance problem with TS. Running in solid mode seems to perform jerky, probably like a 6 on the scale. Running in solid outline is worse. Running in either of the transparent modes is next to impossible. I only have 6 complete objects on the screen, my head being the big one. I've turned all of my SDS objects off, and the improvement is only slightly, maybe a 1 out of 10. I wonder if there is some kind of cache file? Perhaps I need to increase my virtual memory or something. Any help would be good. I don't think it's supposed to get as choppy as it is. I've searched the forums and read stuff in the manual, not really finding anything useful at this point. I am more then likely looking for the wrong thing, so I wanted to go ahead and ping everyone to see what you think.</DIV> <DIV> </DIV> <DIV>O/S   ; - Windows 2000</DIV> <DIV>CPU   ; - 1599 Intel Pentium Model 13</DIV> <DIV>TOTAL MEM - 512MB</DIV> <DIV>FREE MEM - 174MB</DIV> <DIV>DIRECT X Ver. - 9</DIV> <DIV>GFX CARD - MOBILITY RADEON 9000</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <P> <HR SIZE=1> Yahoo! Sports<BR><A href="http://pa.yahoo.com/*http://us.rd.yahoo.com/evt=33539 /*http://football.fantasysports.yahoo.com?ovchn=YAH&ovcpn=Integration& ;ovcrn=Mail+footer&ovrfd=YAH&ovtac=AD">Rekindle the Rivalries. Sign up for Fantasy Football</A> <BR>__ ____ ____ ____ ____ ____ ____ ____ ____ ____ __ __ ____ ____ ______<BR>********************************************************* *******************<BR>********<BR>This message has been checked for all known viruses by the Cable & Wireless<BR>E-mail Virus Protection service, powered by MessageLabs.<BR><BR>To purchase this service, please contact your Cable & ; Wireless Account<BR>Manager.<BR>********************************************** ******************************<BR>********<BR></BLOCKQUOTE></DIV><p> <hr size=1>Yahoo! Sports<br> <a href="http://pa.yahoo.com/*http://us.rd.yahoo.com/evt=33539/*http://football .fantasysports.yahoo.com?ovchn=YAH&ovcpn=Integration&ovcrn=Mail+footer&ovrfd=YAH &ovtac=AD ">Rekindle the Rivalries. Sign up for Fantasy Football</a>
<BR> __ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______<BR> ****************************************************************************<BR> ********<BR> This message has been checked for all known viruses by the Cable & Wireless<BR> E-mail Virus Protection service, powered by MessageLabs.<BR> <BR> To purchase this service, please contact your Cable & Wireless Account<BR> Manager.<BR> ****************************************************************************<BR> ********<BR>
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