  | | | Positioning of two object faces each with different rotation | Positioning of two object faces each with different rotation 2005-06-15 - By DAVID STUBBS
Back Hello Matt and TSML list ,
re: Anthony respone - my response to
Thanks for your reply. Well I have been working on the problem from a similar perspective as yours. Here is what I found. I have included a method which will be precise and exact using some of your info. The method should explain and resolve all the questions. 1 main problem I found was distortion following the angle change. It may be my card though nonetheless a problem to be resolved which it was.
Purpose: changing angle of one face of a cube to 22.5 degrees.
TS 6.6 tools used for this method are: 1): Use Navigation Control to effect a selected face angle change 2): Use PointEdit Control is checked and enabled
3): Use Object Info Panel for initial and final measurements 4): Isoparm handles : to readjust cubic dimensional alignment
Workspace Mode: PointEdit mode on the cube to get the face to change angle: Right Click the cube to invoke Point Edit Mode
Left Click the face to select it. This will bring into view the Isoparm outline
RightClick the cube face again to inact the PointEdit and Navigation controls
Depending on direction of face angle you wish use one of the navigation bars found on the navigation control (a three pronged webbed thingamajig) to effect the face angle change. I Used the green colored navigation bar while watching the Y rotational values found in the Object Info Panels reference of the cube I was working on.
Note: Direct angle change can be made using Anthonys suggestion here as well by entering the rotational angle value in the Object Info Panel.
Once the Y value = 22.50 degrees change I stopped.
Encountered Problems: Minor,a little cubic dimensional size distortion as noticed on cube following the initial angle change with the navigational (green ) bar action to effect 22.5 degree change of the selected face. It was easily fixed using Object Info Panel references. The Point Edit rotate and move controls may be of some use here too as would be the Isoparm handles.
At this point I looked at the overall dimensions to checked for relative alignments of the cube and noticed that one line out of exact cubic dimensional form. With this I checked the size values and noticed they had changed slightly . Having made note of the size dimensions of the cube initially I reset them and then checked alignment again. Here double check that the angle of the face is not changed. I noticed too that after a few tries with an angle face change using this method I could pretty much get it right on the mark. With the face angel change set to 22.5 degrees and the cubic dimensions intact - away I went.
Thanks
David
Matt Geier <matt_g_geier@(protected)> wrote:David,
I may be wrong but I don't think you will be able to change the angle or rotation of the face without distorting the cube.
I'm curious, I think you mentioned that you booleaned the cube before and that worked? What's the intention with looking for another method? Did that subtraction not accomplish what you were looking to do?
What kind of object are you trying to create?
Anthony Ware <anthony@(protected)> wrote: Not sure I fully understand the question because you can't rotate only a single face of a cube to a specific angle without distorting the cube's form.
Anyway, right click the object selector icon (looks like an arrow) to open the object properties box. Select the object and type in the desired angle to rotate the entire object. Alternatively, right click the object to enter point edit mode, then select the face you want to rotate and enter the desired angle in the object properties dialogue. Only the selected face will rotate to the angle input.
Anthony
> Hello > > I would like to position faces of 2 objects together. The face dimensions > may or may not be the same. Purpose: To get exact positioning > > 1st cube: > I have a cube with dimensions 1 * 1 with a z rotation of 22.5 > all other rotations are 0.00 > > 2nd cube: > I have a cube with dimensions 1 * 1 with a z rotation of 0.00 > all other rotations are 0.00 > > I would like change the (face only) of the 2nd cube so that > it has the same angle of 22.5 the first cube but not the location. > later I will postion at the same location > > without changing the x and y coords > without distorting the cubes form > > What I have tried: > This works: > rotation 22.5 of 1st cube - positon overlap 1st cube with 2nd and use > object subtract > to cut the angle of the second cube so that faces are the same > > > Are there other ways as well? > > Thanks > > David
__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______ **************************************************************************** ******** This message has been checked for all known viruses by the Cable & Wireless E-mail Virus Protection service, powered by MessageLabs.
To purchase this service, please contact your Cable & Wireless Account Manager. **************************************************************************** ********
__ ____ ____ ____ ____ ____ ____ ____ ____ ____ __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com __ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______ **************************************************************************** ******** This message has been checked for all known viruses by the Cable & Wireless E-mail Virus Protection service, powered by MessageLabs.
To purchase this service, please contact your Cable & Wireless Account Manager. **************************************************************************** ********
__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______ **************************************************************************** ******** This message has been checked for all known viruses by the Cable & Wireless E-mail Virus Protection service, powered by MessageLabs.
To purchase this service, please contact your Cable & Wireless Account Manager. **************************************************************************** ******** <DIV> <DIV>Hello Matt and TSML list ,</DIV> <DIV> </DIV> <DIV>re: Anthony respone - my response to</DIV> <DIV> </DIV> <DIV>Thanks for your reply. Well I have been working on the problem from a similar perspective</DIV> <DIV>as yours. Here is what I found. I have included a method which will be precise and</DIV> <DIV>exact using some of your info. The method should explain and resolve all the questions.</DIV> <DIV>1 main problem I found was distortion following the angle change. It may be my card though</DIV> <DIV>nonetheless a problem to be resolved which it was.</DIV> <DIV> </DIV> <DIV>Purpose: changing angle of one face of a cube to 22.5 degrees.</DIV> <DIV> </DIV> <DIV>TS 6.6 tools used for this method are:</DIV> <DIV>1): Use Navigation Control to effect a selected face angle change<BR>2): Use PointEdit Control is checked and enabled </DIV> <DIV><BR>3): Use Object Info Panel for initial and final measurements<BR>4): Isoparm handles : to readjust cubic dimensional alignment</DIV> <DIV><BR>Workspace Mode: PointEdit mode on the cube to get the face to change angle:<BR>Right Click the cube to invoke Point Edit Mode <BR></DIV> <DIV>Left Click the face to select it. This will bring into view the Isoparm outline<BR></DIV> <DIV>RightClick the cube face again to inact the PointEdit and Navigation controls</DIV> <DIV> </DIV> <DIV>Depending on direction of face angle you wish use one of the navigation bars found on the navigation control (a three pronged webbed thingamajig) to effect the face angle change. I Used the green colored navigation bar while watching the Y rotational values found in the Object Info Panels reference of the cube I was working on. </DIV> <DIV> </DIV> <DIV>Note: Direct angle change can be made using Anthonys suggestion here as well by entering the rotational angle value in the Object Info Panel. </DIV> <DIV> </DIV> <DIV>Once the Y value = 22.50 degrees change I stopped.</DIV> <DIV><BR>Encountered Problems: Minor,a little cubic dimensional size distortion as noticed on cube following the initial angle change with the navigational (green) bar action to effect 22.5 degree change of the selected face. It was easily fixed using Object Info Panel references. The Point Edit rotate and move controls may be of some use here too as would be the Isoparm handles.</DIV > <DIV><BR>At this point I looked at the overall dimensions to checked for relative alignments of the cube and noticed that one line out of exact cubic dimensional form. With this I checked the size values and noticed they had changed slightly. Having made note of the size dimensions of the cube initially I reset them and then checked alignment again. Here double check that the angle of the face is not changed. I noticed too that after a few tries with an angle face change <BR>using this method I could pretty much get it right on the mark. With the face angel change set to 22.5 degrees and the cubic dimensions intact - away I went.</DIV> <DIV> </DIV> <DIV><BR>Thanks</DIV> <DIV> </DIV> <DIV>David</DIV><BR><BR><B><I>Matt Geier <matt_g_geier@(protected)></I></B> wrote: <BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER -LEFT: #1010ff 2px solid"> <DIV>David, </DIV> <DIV> </DIV> <DIV>I may be wrong but I don't think you will be able to change the angle or rotation of the face without distorting the cube.</DIV> <DIV> </DIV> <DIV>I'm curious, I think you mentioned that you booleaned the cube before and that worked? What's the intention with looking for another method? Did that subtraction not accomplish what you were looking to do? </DIV> <DIV> </DIV> <DIV>What kind of object are you trying to create?<BR><BR><B><I>Anthony Ware <anthony@(protected)></I></B> wrote:</DIV> <BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER -LEFT: #1010ff 2px solid">Not sure I fully understand the question because you can't rotate only a<BR>single face of a cube to a specific angle without distorting the cube's<BR>form.<BR><BR>Anyway, right click the object selector icon (looks like an arrow) to open<BR>the object properties box. Select the object and type in the desired angle<BR>to rotate the entire object. Alternatively, right click the object to<BR>enter point edit mode, then select the face you want to rotate and enter<BR>the desired angle in the object properties dialogue. Only the selected<BR>face will rotate to the angle input. <BR><BR>Anthony<BR><BR><BR>> Hello<BR>><BR>> I would like to position faces of 2 objects together. The face dimensions<BR>> may or may not be the same. Purpose: To get exact positioning<BR>><BR>> 1st cube:<BR>> I have a cube with dimensions 1 * 1 with a z rotation of 22.5<BR>> all other rotations are 0.00<BR>><BR>> 2nd cube:<BR>> I have a cube with dimensions 1 * 1 with a z rotation of 0.00<BR>> all other rotations are 0.00 <BR>><BR>> I would like change the (face only) of the 2nd cube so that<BR> > it has the same angle of 22.5 the first cube but not the location.<BR>> later I will postion at the same location<BR>><BR>> without changing the x and y coords<BR>> without distorting the cubes form<BR>><BR>> What I have tried:<BR>> This works:<BR>> rotation 22.5 of 1st cube - positon overlap 1st cube with 2nd and use<BR>> object subtract<BR>> to cut the angle of the second cube so that faces are the same<BR>><BR>><BR>> Are there other ways as well?<BR>><BR>> Thanks<BR>><BR>> David<BR><BR> <BR>__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______<BR>*** *************************************************************************<BR>*** *****<BR>This message has been checked for all known viruses by the Cable & Wireless<BR>E-mail Virus Protection service, powered by MessageLabs.<BR><BR>To purchase this service, please contact your Cable & Wireless Account<BR>Manager.<BR>*********************************** *****************************************<BR>********<BR></BLOCKQUOTE> <P>__ ____ ____ ____ ____ ____ ____ ____ ____ ____ __<BR>Do You Yahoo!?<BR >Tired of spam? Yahoo! Mail has the best spam protection around <BR>http://mail .yahoo.com <BR>__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ __ ____<BR>************************************************************************ ****<BR>********<BR>This message has been checked for all known viruses by the Cable & Wireless<BR>E-mail Virus Protection service, powered by MessageLabs .<BR><BR>To purchase this service, please contact your Cable & Wireless Account<BR>Manager.<BR>******************************************************** ********************<BR>********<BR></P></BLOCKQUOTE></DIV>
<BR> __ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______<BR> ****************************************************************************<BR> ********<BR> This message has been checked for all known viruses by the Cable & Wireless<BR> E-mail Virus Protection service, powered by MessageLabs.<BR> <BR> To purchase this service, please contact your Cable & Wireless Account<BR> Manager.<BR> ****************************************************************************<BR> ********<BR>
|
|
 |