  | | | Positioning of two object faces each with different rotation | Positioning of two object faces each with different rotation 2005-06-15 - By Matt Geier
Back David,
I may be wrong but I don't think you will be able to change the angle or rotation of the face without distorting the cube.
I'm curious, I think you mentioned that you booleaned the cube before and that worked? What's the intention with looking for another method? Did that subtraction not accomplish what you were looking to do?
What kind of object are you trying to create?
Anthony Ware <anthony@(protected)> wrote: Not sure I fully understand the question because you can't rotate only a single face of a cube to a specific angle without distorting the cube's form.
Anyway, right click the object selector icon (looks like an arrow) to open the object properties box. Select the object and type in the desired angle to rotate the entire object. Alternatively, right click the object to enter point edit mode, then select the face you want to rotate and enter the desired angle in the object properties dialogue. Only the selected face will rotate to the angle input.
Anthony
> Hello > > I would like to position faces of 2 objects together. The face dimensions > may or may not be the same. Purpose: To get exact positioning > > 1st cube: > I have a cube with dimensions 1 * 1 with a z rotation of 22.5 > all other rotations are 0.00 > > 2nd cube: > I have a cube with dimensions 1 * 1 with a z rotation of 0.00 > all other rotations are 0.00 > > I would like change the (face only) of the 2nd cube so that > it has the same angle of 22.5 the first cube but not the location. > later I will postion at the same location > > without changing the x and y coords > without distorting the cubes form > > What I have tried: > This works: > rotation 22.5 of 1st cube - positon overlap 1st cube with 2nd and use > object subtract > to cut the angle of the second cube so that faces are the same > > > Are there other ways as well? > > Thanks > > David
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To purchase this service, please contact your Cable & Wireless Account Manager. **************************************************************************** ******** <DIV>David, </DIV> <DIV> </DIV> <DIV>I may be wrong but I don't think you will be able to change the angle or rotation of the face without distorting the cube.</DIV> <DIV> </DIV> <DIV>I'm curious, I think you mentioned that you booleaned the cube before and that worked? What's the intention with looking for another method? Did that subtraction not accomplish what you were looking to do? </DIV> <DIV> </DIV> <DIV>What kind of object are you trying to create?<BR><BR><B><I>Anthony Ware <anthony@(protected)></I></B> wrote:</DIV> <BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER -LEFT: #1010ff 2px solid">Not sure I fully understand the question because you can't rotate only a<BR>single face of a cube to a specific angle without distorting the cube's<BR>form.<BR><BR>Anyway, right click the object selector icon (looks like an arrow) to open<BR>the object properties box. Select the object and type in the desired angle<BR>to rotate the entire object. Alternatively, right click the object to<BR>enter point edit mode, then select the face you want to rotate and enter<BR>the desired angle in the object properties dialogue. Only the selected<BR>face will rotate to the angle input. <BR><BR>Anthony<BR><BR><BR>> Hello<BR>><BR>> I would like to position faces of 2 objects together. The face dimensions<BR>> may or may not be the same. Purpose: To get exact positioning<BR>><BR>> 1st cube:<BR>> I have a cube with dimensions 1 * 1 with a z rotation of 22.5<BR>> all other rotations are 0.00<BR>><BR>> 2nd cube:<BR>> I have a cube with dimensions 1 * 1 with a z rotation of 0.00<BR>> all other rotations are 0.00 <BR>><BR>> I would like change the (face only) of the 2nd cube so that<BR> > it has the same angle of 22.5 the first cube but not the location.<BR>> later I will postion at the same location<BR>><BR>> without changing the x and y coords<BR>> without distorting the cubes form<BR>><BR>> What I have tried:<BR>> This works:<BR>> rotation 22.5 of 1st cube - positon overlap 1st cube with 2nd and use<BR>> object subtract<BR>> to cut the angle of the second cube so that faces are the same<BR>><BR>><BR>> Are there other ways as well?<BR>><BR>> Thanks<BR>><BR>> David<BR><BR> <BR>__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______<BR>*** *************************************************************************<BR>*** *****<BR>This message has been checked for all known viruses by the Cable & Wireless<BR>E-mail Virus Protection service, powered by MessageLabs.<BR><BR>To purchase this service, please contact your Cable & Wireless Account<BR>Manager.<BR>*********************************** *****************************************<BR>********<BR></BLOCKQUOTE><p>__ ____ __ ____ ____ ____ ____ ____ ____ ____ _____<br>Do You Yahoo!?<br>Tired of spam? Yahoo! Mail has the best spam protection around <br>http://mail.yahoo.com
<BR> __ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______<BR> ****************************************************************************<BR> ********<BR> This message has been checked for all known viruses by the Cable & Wireless<BR> E-mail Virus Protection service, powered by MessageLabs.<BR> <BR> To purchase this service, please contact your Cable & Wireless Account<BR> Manager.<BR> ****************************************************************************<BR> ********<BR>
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