Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Subject: Cameras
Subject: scaleDown command
Subject: black out solved
Subject: Aircraft Tutorial
Subject: Mathematical XYZ ?
Subject: Re: Its done This vs That
Subject: Re: Its done first week
recommendations for screen video captures?
Subject: 3DExplorer "Oddity "
Subject: Re: New Director
Subject: ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
Subject: Weird EMail Q
Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
Subject: Re: "First "

Subject: Re: "First "

2005-06-07       - By Matt Geier

 Back
Reply:     1     2  

Thanks man :) Sometimes I get the terms mixed up in my words.

RorrKonn <rorrkonn@(protected)> wrote:SDS is Polygons.thats the only way I ever
model anything.
If u want your Polygon mesh to look blocked after ya SDS have extra lines
close together at the edges of cubes.

There's alot of tutorials on the web for modeling.
http://www.3dtotal.com/

There not all done in TS but a Polygon meshes is a Polygon mesh in any
app,just have your topology look like there's.

RorrKonn
http://www.atomic-3 (See http://mic-3.ora-code.com)d.com
TS 6, C4D 9, zBrush 2.


-- -- Original Message -- --
From: Matt Geier

Perhaps I was a little unclear now that I posted my original message.

I will not be making the mask into an SDS object, which would destroy the
look I wanted, I am going for the "blocky" squarish resemblance look so it
would not look right to me if it was an SDS object.

I was trying to say, is that I was finding it difficult to mold my polygonal
mask, onto my SDS head, for obvious reason to me, molding the mask onto a
SDS head, trying to follow the curvatures of the head and make the mask look
"like it fits" onto his head is the challenge.

If by chance I were to make my mask and SDS object, it would then take on a
strange look from what I have seen. If you know SDS well enough you would
know what it might look like, if not, I can easily give a screen shot.

So, in my last thought, taking my SDS head, and modeling my polygonal mask,
and combining the two for a natural look seems to take it's toll on my
personal modeling experience in TS. I'm not that skilled of a modeler
compared to most here, after all, I have been conforming and designing this
character head since February, LOL.

The mask is definitely a neat project for me, and I cannot wait to get some
textures on it, but that is.... another email.

__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______
****************************************************************************
********
This message has been checked for all known viruses by the Cable & Wireless
E-mail Virus Protection service, powered by MessageLabs.

To purchase this service, please contact your Cable & Wireless Account
Manager.
****************************************************************************
********


__ ____ ____ ____ ____ ____ ____ ____ ____ ____ __
Do You Yahoo!?
Tired of spam?  Yahoo! Mail has the best spam protection around
http://mail.yahoo.com

__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______
****************************************************************************
********
This message has been checked for all known viruses by the Cable & Wireless
E-mail Virus Protection service, powered by MessageLabs.

To purchase this service, please contact your Cable & Wireless Account
Manager.
****************************************************************************
********
<DIV>Thanks man :) Sometimes I get the&nbsp;terms mixed up in my words. <BR><BR
><B><I>RorrKonn &lt;rorrkonn@(protected)&gt;</I></B> wrote:
<BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER
-LEFT: #1010ff 2px solid">SDS is Polygons.thats the only way I ever model
anything.<BR>If u want your Polygon mesh to look blocked after ya SDS have
extra lines<BR>close together at the edges of cubes.<BR><BR>There's alot of
tutorials on the web for modeling.<BR>http://www.3dtotal.com/<BR><BR>There not
all done in TS but a Polygon meshes is a Polygon mesh in any<BR>app,just have
your topology look like there's.<BR><BR>RorrKonn<BR>http://www.atomic-3 (See http://mic-3.ora-code.com)d.com<BR
>TS 6, C4D 9, zBrush 2.<BR><BR><BR>-- -- Original Message -- --<BR>From: Matt
Geier<BR><BR>Perhaps I was a little unclear now that I posted my original
message.<BR><BR>I will not be making the mask into an SDS object, which would
destroy the<BR>look I wanted, I am going for the "blocky" squarish resemblance
look so it<BR>would not look right to me if it was an SDS object.<BR><BR>I was
trying to say, is that I was finding it difficult to mold my
polygonal<BR>mask, onto my SDS head, for obvious reason to me, molding the
mask onto a<BR>SDS head, trying to follow the curvatures of the head and make
the mask look<BR>"like it fits" onto his head is the challenge.<BR><BR>If by
chance I were to make my mask and SDS object, it would then take on a<BR
>strange look from what I have seen. If you know SDS well enough you would<BR
>know what it might look like, if not, I can easily give a screen shot.<BR><BR
>So, in my last thought, taking my SDS head, and modeling my polygonal mask,<BR
>and combining the two for a natural look seems to take it's toll on my<BR
>personal modeling experience in TS. I'm not that skilled of a modeler<BR
>compared to most here, after all, I have been conforming and designing this<BR
>character head since February, LOL.<BR><BR>The mask is definitely a neat
project for me, and I cannot wait to get some<BR>textures on it, but that is...
. another
email.<BR><BR>__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______
__ __<BR>***********************************************************************
*****<BR>********<BR>This message has been checked for all known viruses by the
Cable &amp; Wireless<BR>E-mail Virus Protection service, powered by MessageLabs
.<BR><BR>To purchase this service, please contact your Cable &amp; Wireless
Account<BR>Manager.<BR>********************************************************
********************<BR>********<BR></BLOCKQUOTE></DIV><p>__ ____ ____ ____ ____
__ ____ ____ ____ ____ _____<br>Do You Yahoo!?<br>Tired of spam?  Yahoo! Mail
has the best spam protection around <br>http://mail.yahoo.com

<BR>
__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ______<BR>
****************************************************************************<BR>
********<BR>
This message has been checked for all known viruses by the Cable & Wireless<BR>
E-mail Virus Protection service, powered by MessageLabs.<BR>
<BR>
To purchase this service, please contact your Cable & Wireless Account<BR>
Manager.<BR>
****************************************************************************<BR>
********<BR>