  | | | Smoothing Poser Models in Maya.... | Smoothing Poser Models in Maya.... 2003-11-20 - By Dru Abrams
Back Hey Scott. Did you soften your normals? Try that.
Scott Hankel wrote:
> Is there a way to smooth Poser models that were saved out as DXF's in > Maya? They come in as triangulated, polygonal models and render faceted > upon output. > > I've tried Poly to SubD which tears the poly's apart and playing with > the mesh's tessellation settings does not seem to work as well. Anyone > have any ideas on this? > > Thanks, > > - > Scott h. > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: <mailto:listar@(protected)?Subject=help> > List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > List-subscribe: <http://www.highend3d.com/maya/listserver/> > List-archive: <http://www.highend3d.com/maya/archive/>
-- Dru Abrams 3D Artist Persistent Visions http://www.persistentvisions.com
Instructor Expression Center for New Media http://www.expression.edu
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- List-help: <mailto:listar@(protected)?Subject=help> List-unsubscribe: <http://www.highend3d.com/maya/listserver/> List-subscribe: <http://www.highend3d.com/maya/listserver/> List-archive: <http://www.highend3d.com/maya/archive/>
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