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WIP - Island in the sea

WIP - Island in the sea

2005-05-29       - By KMKrieger

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Reply:     1     2     3     4     5     6     7     8     9  

At 04:02 PM 28-05-05, Dave Gray wrote:
>Sorry Kris - I just realised I forgot to answer your question. I did use a
>sky dome.
>
>Cheers
>Dave

Thanks :) !
That's what I'd thought becuase of the quality of the reflections on the
water; I was just curious whether there was another method.

- K.




>-- --Original Message-- --
>From: TSML [mailto:truespace@(protected)] On Behalf Of Dave Gray
>Sent: 28 May 2005 09:44 PM
>To: truespace@(protected)
>Subject: [TSML] WIP - Island in the Sea
>
>Thanks to all for the praise, comments and suggestions. All noted - Kris,
>Tony and John being the latest.
>
>I must admit I am battling with the island size(scale) and texture. I did
>add an anchor rope for the boat (image not posted) and because my wife liked
>it the way it was I have submitted it to the Gallery. :-)
>
>Not much chance I know but there you have it.
>
>But - I may still have some time to try and implement the good suggestions
>that I have got from all who responded and do a second submission.
>
>For John - the water is Simbiont tS from a stock shader named "Ocean" which
>I have spent much time fine-tuning. Tweaked bump scale to .125, environment
>to use ray tracing and then changed the X Y and Z scale to get the desired
>surface effect. Hope that helps, John. I used the same shader for the water
>in this scene -
>http://www.caligari.com/gallery/imagesgallery/2002/Jun02/runnerup.asp?Cate=G
>Images
>
>Cheers all and thanks again - nice to see the TSML coming alive again! :-)
>
>Dave
>
>
>
>
>
>
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