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Nurbs vs Polygon modeling

Nurbs vs Polygon modeling

2005-05-25       - By RorrKonn

 Back
Reply:     <<     11     12     13  

Any time :)

RorrKonn
http://www.atomic-3 (See http://mic-3.ora-code.com)d.com
TS 6, C4D 9, zBrush 2.
 -- -- Original Message -- --
 From: hans_k
 To: truespace@(protected)
 Sent: Wednesday, May 25, 2005 3:30 AM
 Subject: Re: [TSML] Nurbs vs Polygon modeling


 RorrKonn <rorrkonn@(protected)> skrev den Tue, 24 May 2005 17:37:48 -0400:

 > Hans reckon u making to many nGones is why ya getting artifacts.
 > "nGone is a polygon with more then 4 dots in it"

 No, that is not the problem. The problem is that a polyhedron is still
 a polyhedron. When creating the new vertices at the booleaned edge,
 they are placed with linear interpolation, not considering the position
 of nearby, but not involved verices.

 Next time I need booleans in a curved object I will send it to you to
 make it for me....

 - Hans

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<META http-equiv=Content-Type content="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-15">
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<BODY bgColor=#ffffff>
<DIV>Any time :)</DIV>
<DIV>&nbsp;</DIV>
<DIV>RorrKonn<BR><A
href="http://www.atomic-3 (See http://mic-3.ora-code.com)d.com">http://www.atomic-3 (See http://mic-3.ora-code.com)d.com</A><BR>TS 6, C4D 9,
zBrush 2.</DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=hans_k@(protected) href="mailto:hans_k@(protected)">hans_k</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=truespace@(protected)
 href="mailto:truespace@(protected)">truespace@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, May 25, 2005 3:30
 AM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [TSML] Nurbs vs Polygon
 modeling</DIV>
 <DIV><BR></DIV>RorrKonn &lt;<A
 href="mailto:rorrkonn@(protected)">rorrkonn@(protected)</A>&gt; skrev den Tue
,
 24 May 2005 17:37:48 -0400:<BR><BR>&gt; Hans reckon u making to many nGones
is
 why ya getting artifacts.<BR>&gt; "nGone is a polygon with more then 4 dots
in
 it"<BR><BR>No, that is not the problem. The problem is that a polyhedron is
 still<BR>a polyhedron. When creating the new vertices at the booleaned
 edge,<BR>they are placed with linear interpolation, not considering the
 position<BR>of nearby, but not involved verices.<BR><BR>Next time I need
 booleans in a curved object I will send it to you to<BR>make it for
 me....<BR><BR>-
 Hans<BR><BR>__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ __
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