Subject: Help with Geometry 2005-05-23 - By Steve Cox
Back Matt,
Instead of remapping in trueSpace, try doing it in UVMapper. Select "Edit > New UV Map > Spherical". The default settings should do a pretty good job for you.
The image you posted has facets that are mapped backwards near the bottom. Not sure what's happening at the top and left.
Also, be sure you're using the LUUV plugin because I believe trueSpace ignores UV coordinates in Wavefront .obj models - "it's an unsupported feature" =P
Steve webmaster@(protected)
Matt Geier wrote:
> WOW, > > nice, that seemed to have worked a lot better. I seem to look at this > though and see some things that looks "odd" to me. > > http://www.systemsurreal.com/matt/FILES/Truespace/WorkBench/Head/TSMLMap.jpg
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