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Nurbs vs Polygon modeling - Better, or equal-but-different?

Nurbs vs Polygon modeling - Better, or equal-but-different?

2005-05-22       - By KMKrieger

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Reply:     <<     11     12     13     14     15     16  

At 10:11 PM 19-05-05, RorrKonn wrote:
>Hi Kris.
>I still model just like I did in ts4 days with polygons.
>Never use nurbs with any app.
>There's nothing that can be modeled with nurbs that can't be modeled with
>polygons,faster.

Ahha..... Yup, that's exactly what I was wondering, whether Nurbs are more
inherently capable.

But faster?  Hmmmm...  I'm thinking that it probably depends upon (1) what
one learns first and, perhaps more importantly, (2) one's way of looking
at/conceptualizing spatial information.

Whcih IMO would make for an interesting psychological/brain study, such as
the CAT-scan studies done while people are looking at words versus
non-words and recognized/familiar faces versus unknown ones.  ((Same, i
theorize, goes for GUI preferences.))

>There's alot that can't be modeled with nurbs that polygons can thou.

Oh!  Now that'd be interesting.

THanks for your input :)

- Kris


>RorrKonn
>http://www.atomic-3 (See http://mic-3.ora-code.com)d.com
>TS 6, C4D 9, zBrush 2.
>
>-- -- Original Message -- --
>From: KMKrieger
>To: truespace@(protected)
>Sent: Thursday, May 19, 2005 6:58 PM
>Subject: [TSML] Nurbs vs Polygon modeling - Better, or equal-but-different?
>
>
>Hi, all,
>
>I've stuck with polygon modeling, but I'm wondering, is nurbs modeling
>inherently superior or are they mostly just different roads to the same
>destination?
>
>It's my understanding (I have not yet tried nurbing believe it or not...)
>that nurbs makes ti easier to create rounded/organic forms, but can't this
>also be done via dividing and point-editing surfaces of a polygon?
>
>What is the actual difference between nurbs and polygon modeling?  I've
>takena  stab at the railnig and so on, but haven't been able to make sense
>of it or determine that it's superior to polygon manipulation for modeling
>buildings and landscapes.  Am I just "in the dark"?
>
>Just curious because I've seen a lot of references to nurbs but I've missed
>discussion re: solid differences/benefits of nurbs versus polygon
>manipultion.  Except that I've had a hard time getting the hang of the
>nurbs tools...
>
>I'm interested in different perspectives (and in whether it'd behoove me to
>hammer away at the nurbs tools until I "get it").
>
>TIA :) !!
>
>- Kris M. Krieger
>
>
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