Nurbs vs Polygon modeling - Better, or equal-but-different? 2005-05-22 - By ~~Richard K~~
Back > > > Well I'm not an expert at either technique, but I was much more > successful at getting > the curves I wanted for a model I recently worked on using the NURBs > tools in TrueSpace.
One thing I noticed with NURBS, I created a default sphere for a planet and rendered... I was not impressed because it looked like it low-poly'd my NURBS sphere! (Flat edges) Is there a setting I missed? I redid the planet with a high-poly sphere and got the result I wanted, would adding more spines worked on the NURBS sphere if I was to try that route again?? (not experienced with Nurbs... actually quite frightened of working them)
~~Richard K~~
(I also found out my double post reply prob was... hehe I originally signed up using my valgar@(protected) account forwarding to my magnatude@(protected) Email, so when I resigned up with magnatude@(protected) I get 2 sets of replies...lol This also explains why I could not reply before, could not remember what original email I used, silly me)
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