Sudden drop in performance 2003-12-08 - By Simon Kirk
Back You need to make sure that geometry is clean with no history BEFORE you skin it to anything. Delete all history will break the skinning connections. The way around this is to export your skin weights, delete all history, rebind then import the skin weights. You really shouldn't be texturing and modelling after you've skinned something.
-Si
On Mon, 8 Dec 2003 04:41:46 -0800, you wrote:
>Thanks to all who gave suggestions...I'm such a freakin' noob that I >embarrass myself. :) Apparently I've allowed an immense number of UV >tweaks to build up in my history. If I delete all history, everything >runs much smoother, BUT I seem to lose important things like edited >vertex weights and 'bind skin' position. Is there an easy way to delete >just the UV tweak/cut/sew history? If I try to open 'all inputs', I get >an error message, probably because if the high number of inputs there. >Thanks again for the help. > >-- --Original Message-- -- >From: maya-bounce@(protected) [mailto:maya-bounce@(protected)] On >Behalf Of Dwgregg3D@(protected) >Sent: Friday, December 05, 2003 7:32 AM >To: maya@(protected) >Subject: Re: Sudden drop in performance > >In a message dated 12/5/2003 5:01:17 AM Eastern Standard Time, >laocoon@(protected) writes: >> Yesterday Maya was running fine. Today if I select a vertex and try >to >> move it, I get a delay of three or four seconds before the action >shows >> up on the screen. I've rebooted, defragmented the disk, checked for >> viruses, and still the program runs too slow to use. Can anyone give >me >> any suggestions how to fix this? Thanks! > >If it is not the result of several dozen vertex tweeks with history, I'd > >check to see if it does the same thing in a new script with only a >default sphere >to push around. If it does it with a new script and a default sphere, >you >could have corrupted drivers, spyware, or a piece of hardware crapping >out. > > > > >-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- >List-help: <mailto:listar@(protected)?Subject=help> >List-unsubscribe: <http://www.highend3d.com/maya/listserver/> >List-subscribe: <http://www.highend3d.com/maya/listserver/> >List-archive: <http://www.highend3d.com/maya/archive/> > > > > >-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- >List-help: <mailto:listar@(protected)?Subject=help> >List-unsubscribe: <http://www.highend3d.com/maya/listserver/> >List-subscribe: <http://www.highend3d.com/maya/listserver/> >List-archive: <http://www.highend3d.com/maya/archive/>
===================================================== Simon Kirk Maya Dude Eurocom Entertainment Software =====================================================
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