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How can a mesh be started

How can a mesh be started

2005-05-18       - By DAVID STUBBS

 Back
Reply:     1     2     3     4  

Thanks for your response John, Would you please tell me where the polytool set
is located.


Here is a way that works well. I had just proved it myself today !  Ha

Starting with a dot.

1): Add a primitive to the workspace I used a cube or a cylinder
    Use any primitive - as a start or include their use during the
    mesh development process.

The primitives offer a basic mesh for which can be deleted or added to.

2): Set its location anywhere in the 3D space

3): Add another primitive and set its location to within a short
    proximity to the 1st object

4): boolean add together

5): use add edges to any point on an edge - bridge the other object

6): delete edges as required if just wanting a single line


7): Add a third object and use it as a guide  for point location to setting
strands
    or use it as a bridge to that point.

8): There are other good uses to as I discovered when using a rectangle and used
    face angle change and  sweep.

With this method I can start with a small dot and build whatever I want from
there.

This deals with a spline formation and adds skill of art to the effort as I was
interested in doing.


Benifets
Could be used by oil painters to sharpen eye and hand feel too as
it helps focus the 3D space. Found many other good uses too.

Build either parts of  mesh as practice for moving meshes or for
project requirement.

Now to find the troubling areas in the method.



Kinda neat

Thanks

David

john <jfandl50@(protected)> wrote:
Yes ,

The Polytool set of plugins works well

John
-- -- Original Message -- --
From: RorrKonn
To: truespace@(protected)
Sent: Wednesday, May 18, 2005 4:36 PM
Subject: [Norton AntiSpam] Re: [TSML] How can a mesh be started


Polytools
http://ckgamefactory.hp.infoseek.co.jp/tsxe/polytool.html

You can draw on a plane.
http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_Tutorial/RK_TS_Polygon-Draw.htm


RorrKonn
rorrkonn@(protected)
http://www.atomic-3 (See http://mic-3.ora-code.com)d.com
TS 6.6 SP2, LW 7.5c, Basic C4D 9 + BP 2,
zBrush 2, Poser 5, Visual C++.
What ever it takes to get there.

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<DIV>Thanks for your response John, Would you please tell me where the polytool
set </DIV>
<DIV>is located.</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>Here is a&nbsp;way that works&nbsp;well. I had just proved it myself today
!&nbsp; Ha</DIV>
<DIV>&nbsp;</DIV>
<DIV>Starting with a dot.</DIV>
<DIV>&nbsp;</DIV>
<DIV>1): Add a primitive to the workspace I used a cube or a cylinder</DIV>
<DIV>&nbsp;&nbsp;&nbsp;&nbsp; Use any primitive - as a start or include their
use during the</DIV>
<DIV>&nbsp;&nbsp;&nbsp;&nbsp; mesh development process.</DIV>
<DIV>&nbsp;</DIV>
<DIV>The primitives offer a basic mesh for which can be deleted or added to.<
/DIV>
<DIV>&nbsp;</DIV>
<DIV>2): Set its location anywhere in the 3D space</DIV>
<DIV>&nbsp;</DIV>
<DIV>3): Add another primitive and set its location to within a short</DIV>
<DIV>&nbsp;&nbsp;&nbsp;&nbsp; proximity to the 1st object</DIV>
<DIV>&nbsp;</DIV>
<DIV>4): boolean add together</DIV>
<DIV>&nbsp;</DIV>
<DIV>5): use add edges to any point on an edge - bridge the other object</DIV>
<DIV>&nbsp;</DIV>
<DIV>6): delete edges as required if just wanting a single line</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>7): Add a third object and use it as a guide&nbsp; for point location to
setting strands </DIV>
<DIV>&nbsp;&nbsp;&nbsp;&nbsp; or use it as a bridge to that point.</DIV>
<DIV>&nbsp;</DIV>
<DIV>8): There are other good uses to as I discovered when using a rectangle
and used</DIV>
<DIV>&nbsp;&nbsp;&nbsp;&nbsp; face angle change and&nbsp; sweep. </DIV>
<DIV>&nbsp;</DIV>
<DIV>With this method I can start with a small dot and build whatever I want
from there.</DIV>
<DIV>&nbsp;</DIV>
<DIV>This deals with a spline formation and adds skill of art to the effort as
I was</DIV>
<DIV>interested in doing.</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>Benifets</DIV>
<DIV>Could be used by oil painters to sharpen eye and hand feel too as </DIV>
<DIV>it helps focus the 3D space. Found many other good uses too. </DIV>
<DIV>&nbsp;</DIV>
<DIV>Build either parts of &nbsp;mesh&nbsp;as practice for moving meshes&nbsp
;or for</DIV>
<DIV>project requirement.&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>Now to find the troubling areas in the method.</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>Kinda neat </DIV>
<DIV>&nbsp;</DIV>
<DIV>Thanks </DIV>
<DIV>&nbsp;</DIV>
<DIV>David<BR><BR><B><I>john &lt;jfandl50@(protected)&gt;</I></B> wrote:</DIV>
<BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER
-LEFT: #1010ff 2px solid">
<META content="MSHTML 6.00.2900.2627" name=GENERATOR>
<STYLE></STYLE>

<DIV><FONT face=Arial size=2>Yes ,</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>The Polytool set of plugins works well</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>John</FONT></DIV>
<BLOCKQUOTE style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px;
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
<DIV style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:<
/B> <A title=rorrkonn@(protected) href="mailto:rorrkonn@(protected)">RorrKonn</A
> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=truespace@(protected) href=
"mailto:truespace@(protected)">truespace@(protected)</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, May 18, 2005 4:36 PM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> [Norton AntiSpam] Re: [TSML] How
can a mesh be started</DIV>
<DIV><BR></DIV>
<DIV>Polytools</DIV>
<DIV><A href="http://ckgamefactory.hp.infoseek.co.jp/tsxe/polytool.html">http:/
/ckgamefactory.hp.infoseek.co.jp/tsxe/polytool.html</A></DIV>
<DIV>&nbsp;</DIV>
<DIV>
<DIV>You can draw on a plane.</DIV>
<DIV><A href="http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_Tutorial/RK_TS_Polygon-Draw.htm">http
://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_Tutorial/RK_TS_Polygon-Draw.htm</A></DIV></DIV>
<DIV>&nbsp;</DIV>
<DIV>RorrKonn<BR><A href="mailto:rorrkonn@(protected)">rorrkonn@(protected)
</A><BR><A href="http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/">http://www.atomic-3 (See http://mic-3.ora-code.com)d.com</A><BR>TS 6
.6 SP2, LW 7.5c, Basic C4D 9 + BP 2,<BR>zBrush 2, Poser 5, Visual C++.<BR>What
ever it takes to get there.</DIV>
<BLOCKQUOTE style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px;
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"><FONT face=Arial size=2><
/FONT>&nbsp;</BLOCKQUOTE></BLOCKQUOTE><BR>__ ____ ____ ____ ____ ____ ____ _____
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all known viruses by the Cable &amp; Wireless<BR>E-mail Virus Protection
service, powered by MessageLabs.<BR><BR>To purchase this service, please
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/BLOCKQUOTE>

<BR>
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