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How can a mesh be started

How can a mesh be started

2005-05-18       - By RorrKonn

 Back
Reply:     1     2     3     4  

Polytools
http://ckgamefactory.hp.infoseek.co.jp/tsxe/polytool.html

You can draw on a plane.
http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_Tutorial/RK_TS_Polygon-Draw.htm

RorrKonn
rorrkonn@(protected)
http://www.atomic-3 (See http://mic-3.ora-code.com)d.com
TS 6.6 SP2, LW 7.5c, Basic C4D 9 + BP 2,
zBrush 2, Poser 5, Visual C++.
What ever it takes to get there.
 -- -- Original Message -- --
 From: DAVID STUBBS
 To: truespace@(protected)
 Sent: Wednesday, May 18, 2005 10:43 AM
 Subject: [TSML] How can a mesh be started


 TrueSpace 6.6 has many methods of approach to creating a mesh.
 I am interested in starting a mesh form just a single dot location
 from anywhere within the TrueSpace workspace.

 This dot or vertex point location will provide a starting position and
 an attachment reference from which edges faces can be added to
 build my mesh form as I like in the time I'd like.

 Other methods work too but are too expeditious for what I would like to
 do in the Workspace.For example tracing or eliminating faces on a square
 and sweeping an outline.

 Are there any suggestion on how to do this in the TrueSpace workspace.

 Thanks

 David



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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META http-equiv=Content-Type content="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-1">
<META content="MSHTML 6.00.2900.2627" name=GENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=#ffffff>
<DIV>Polytools</DIV>
<DIV><A
href="http://ckgamefactory.hp.infoseek.co.jp/tsxe/polytool.html">http:/
/ckgamefactory.hp.infoseek.co.jp/tsxe/polytool.html</A></DIV>
<DIV>&nbsp;</DIV>
<DIV>
<DIV>You can draw on a plane.</DIV>
<DIV><A
href="http://www.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_Tutorial/RK_TS_Polygon-Draw.htm">http://www
.atomic-3 (See http://mic-3.ora-code.com)d.com/RK_Tutorial/RK_TS_Polygon-Draw.htm</A></DIV></DIV>
<DIV>&nbsp;</DIV>
<DIV>RorrKonn<BR><A
href="mailto:rorrkonn@(protected)">rorrkonn@(protected)</A><BR><A
href="http://www.atomic-3 (See http://mic-3.ora-code.com)d.com">http://www.atomic-3 (See http://mic-3.ora-code.com)d.com</A><BR>TS 6.6 SP2, LW
7.5c, Basic C4D 9 + BP 2,<BR>zBrush 2, Poser 5, Visual C++.<BR>What ever it
takes to get there.</DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=hawksridge@(protected) href="mailto:hawksridge@(protected)">DAVID
 STUBBS</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=truespace@(protected)
 href="mailto:truespace@(protected)">truespace@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, May 18, 2005 10:43
 AM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> [TSML] How can a mesh be
 started</DIV>
 <DIV><BR></DIV>
 <DIV>TrueSpace 6.6 has many methods of approach to creating a mesh.</DIV>
 <DIV>I am interested in starting a mesh form just a single dot location</DIV>
 <DIV>from anywhere within the TrueSpace workspace.</DIV>
 <DIV><BR>This dot or vertex point location will provide a starting position
 and </DIV>
 <DIV>an attachment&nbsp;reference from which edges faces can be added to</DIV>
 <DIV>build my mesh form as I like in the time I'd like.</DIV>
 <DIV><BR>Other methods work too but are too expeditious for what I would like
 to <BR>do in the Workspace.For example tracing or eliminating faces on a
 square </DIV>
 <DIV>and sweeping an outline.</DIV>
 <DIV><BR>Are there any suggestion on how to do this in the TrueSpace
 workspace. </DIV>
 <DIV><BR>Thanks</DIV>
 <DIV>&nbsp;</DIV>
 <DIV>David</DIV>
 <DIV>&nbsp;</DIV>
 <DIV>&nbsp;</DIV><BR>__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ___
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>To
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<BR>
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<BR>
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